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Head of Product (Game)

amanotes

Ho Chi Minh City, Vietnam

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Key objectives

What you will do

  • Define the COE strategy, operating model, and capability roadmap aligned with the Games Division strategy
  • Lead five team leads and 32 specialists across Game Design, Art, Music, QC, and Game Solutions
  • Allocate COE capacity across New Games and LiveOps demand, with clear service commitments
  • Own the craft quality bar for game design, art, and music across the whole game portfolio
  • Direct the QC function for both LiveOps and New Games to safeguard every release
  • Drive the Game Solutions roadmap and production tooling
  • Build the COE talent pipeline through hiring, coaching, performance management, and succession planning for team leads
  • Report COE performance, capability progress, and resourcing plans to the Game Director

Qualifications

  • Bachelor's degree in Game Design, Computer Science, Business, or a related field
  • Have 8+ years in mobile games, including 3+ years leading multi-discipline production or product teams
  • Master the F2P mobile production pipeline across design, art, audio, and quality assurance
  • Proven record of building shared-service or platform teams that serve multiple game units
  • Practical experience applying generative AI to game content production at scale
  • Influence senior stakeholders and align teams across divisions
  • Coach and grow experienced team leads
  • Communicate decisions clearly, backed by data

Nice to have

  • Experienced in music or casual mobile games
  • Familiar with studio management or external development (outsourcing) operations

Benefits

  • Competitive salary upon experience 13th month salary Annual Performance Bonus/ESOP (Employee Stock Options Plan) for people managers. Flexible working time. Personal learning and well-being budget Team-building budget Lunch and parking allowance Various learning activities, including internal training & sharing, international conferences, and e-learning (Udemy, Linkedin Learning...). Engaging music events: Music Night, Amasing Night, Music schools… Employee Assistance Program to support mental health & well-being. Minimum 12 days of paid annual leave, plus 10 days of paid sick leave. 12 days working from home per year.

Consent Notice for Personal Data Processing

- By applying to any position at Amanotes, you acknowledge and agree that your personal data will be collected and processed for recruitment-related purposes. Please read the “Consent Notice for Personal Data Processing” carefully before submitting your application.

- Thank you for your interest in joining Amanotes.

About Amanotes

We are Amanotes – a dynamic music game company that’s using cutting-edge technology to transform how people experience music.

Since 2014, we’ve led the global simple music game market with over 3.5 billion downloads across 190+ countries, including chart-topping titles like Magic Tiles 3, Tiles Hop, Dancing Road, and Duet Cats.

As the #1 Music Game Publisher worldwide and the #1 App Publisher from Southeast Asia by downloads, our ambition is clear: to create iconic, hybrid-casual music games that people love and play for years.

What truly sets Amanotes apart is not just what we build — it’s how we grow and who we grow with:

🎓 We invest in your growth through learning budgets, coaching, and stretch opportunities.

🎶 We embrace a creative and dynamic culture, where everyone can play, share, and thrive.

🧘 We believe in work-life harmony — your rhythm matters here.

🏆 We recognize and reward impact, with competitive benefits and clear development paths.

Come join our music-filled workplace, where innovation meets rhythm — and let’s create a magical music experience together.

Amanotes – Where Everyone Can Music.

How To Apply?

Click the button or contact us at [email protected].

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