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Creative Producer (R&D)

joyteractive

PolandRemote

🚀 We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 70+ rock star professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles!

🔝 Our leader is Cryptogram: Word Brain Puzzle - #3 spot among all iOS/Android word games in the US.

We’re looking for an experienced Creative Producer to join our R&D team.

WHAT ARE THE KEY RESPONSIBILITIES?

- Manage the production of marketing creatives for new mobile game concepts at the early R&D stage.

- Work directly with Motion Designers and Artists: set tasks, provide references and requirements, review their work, and provide clear, actionable feedback.

- Define how gameplay should be presented in creatives based on the game itself, available levels, and the objectives of the marketing test.

- Prepare gameplay recordings and select the most representative gameplay moments for creative production.

- Review creatives from both a visual and production perspective, including animation, composition, pacing, clarity, and overall execution.

- Estimate production complexity and timelines and ensure creatives are delivered on schedule.

- Work closely with R&D Producers to understand each game concept, align on the materials needed for the launch, and deliver final creatives for marketing tests.

WHAT KIND OF PROFESSIONAL ARE WE LOOKING FOR?

- Experience in the gaming industry and a good understanding of game advertising creatives.

- Hands-on experience in Motion Design, Creative Production, or a related role.

- Strong understanding of the full video creative production cycle — from gameplay recording and references to animation, editing, and final delivery.

- Ability to independently evaluate the work of Motion Designers and Artists and provide practical feedback without relying on a Motion or Art Lead.

- Enough hands-on production expertise to realistically assess task complexity, production timelines, and quality of execution.

- Experience working directly with Motion Designers and coordinating their work.

- Ability to manage several projects simultaneously, prioritize tasks, and make decisions when deadlines overlap.

- Comfortable working in a fast-moving environment and a high level of autonomy.

- Strong communication and coordination skills.

WILL BE A PLUS

- Previous hands-on experience as a Motion Designer or Lead Motion Designer.

- Experience working on new game launches, prototypes, or early-stage products.

- Experience working in R&D or startup-like game development environments.

WHAT ARE THE CONDITIONS AND BONUSES?

- 🌴 18 business days of compensated day-offs

- 8 paid Personal Days a year + 1 day is added every year

- 👉 Flexible Public Holidays policy

- 🎓 Individual budget for training and growth

- ❤️‍🩹 100% Sick Leave compensation

- 💻 Payment for wear and tear on equipment while using a personal computer

- 🌐 Remote work

Seen 13 hours ago.

Original posting on joyteractive's site ↗

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