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Game Director (Unannounced Project)

11 bit studios

Warszawa, Mazowieckie, Poland

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What will you be doing on a day-to-day basis?

This position requires working in hybrid model in our Warsaw office

Ownership & Vision

  • Taking ownership and developing the game direction,
  • Owning the game's trajectory from first concept & prototypes to market & release, taking full accountability for the delivery of a high-quality, enjoyable & positive player experience with commercial success,
  • Work with creative leadership and members of the management team to define the game and unify visions,
  • Delivering guidelines, mandates to the team to design specific gameplay features,
  • Translating the creative vision into design mechanics, systems and whole player experience,
  • Ensuring that all elements work together to fulfill the vision,
  • Manage various creative ideation steps from pitching ideas to rapid prototyping,
  • Adapting to technical & production constraints and readjusting design direction if needed,
  • Ensuring strong alignment with the CCO and CPO on the creative and production vision.

Production

  • Reviewing and debating budgets & schedules with the producers,
  • Working with production team to set the best direction and track the progress during game production,
  • Supporting best practices through the production process.

Cooperation & Leadership

  • Collaborate with cross-functional teams to ensure cohesion of all conceptual, technical, visual and narrative elements,
  • Supporting designers in delivering high quality features that enhance game’s vision,
  • Working with tech team to evolve technology and ensure that it supports game direction,
  • Resolving creative and technical roadblocks,
  • Hands-on attitude while using tools and leading all teams by example.

Feedback

  • Regularly play the game for feedback and quality control purposes,
  • Support team members in feature development and provide mentoring and constructive feedback to reach quality.

Market research

  • Anticipate technological advances and stay informed of market trends to evolve our production processes and define best practices, and share them with our studios,
  • Aligning the creative vision with the project's business goals and target audience expectations.
  • Following market trends to update the production processes and our best practices.

What will help you succeed in this role?

  • At least 7 years of experience with a focus on design, art or creative direction, Experience in game design will be a big plus and advantage,
  • Experience as Game Director, Creative Director, Design Lead/Director or Art Director/Lead,
  • Experience in leading teams with size of at least 20 developers,
  • Experience with prototyping and shipping games using Unreal Engine and knowledge of its limitations,
  • Very good knowledge of both Polish and English (minimum B2 level),
  • Understanding of our approach - meaningful entertainment & relatable games Proven experience in working on games with similar approach will be a big plus and advantage
  • Mindset & Attitude Towards creative work: Innovative, creative, curiosity Towards people: empathetic, collaborative Toward project: problem solving, critical thinking, strong adaptability;
  • Ability to examine data and draw meaningful conclusions;
  • Very good communication, organizational, interpersonal and mentoring skills,
  • Deep understanding of the gamedev market & current trends and a strong passion for video games.

What we offer?

  • Health and Wellness psychological support/care private medical package Multisport
  • Development team training budget in-office library
  • Our office near Metro Stadion Narodowy and Dworzec Wschodni stations dog-friendly in-house gym no dress code car and bike parking chill zone video, board and arcade games
  • Working conditions flexible working hours hybrid work (3 days from office, 2 days from home + additional pool of remote days per year) 20 or 26 days of fully-paid holiday leave international working environment
  • Fair compensation attractive bonus system – annual bonus, motivation programme transparent salary brackets
  • Events and more attendance in game dev events relocation budget for candidates from abroad referral program annual company events merch/swag preferential loans

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