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DevOps Engineer

thrill-labs

Remote from EURemote

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About the company

At Thrill Labs, we're not just building a gaming company; we're creating a global sensation. We are the innovative force behind Thrill.com http://Thrill.com, a groundbreaking crypto gaming venture set to launch soon! Our mission? To build the world’s most epic gaming brand and craft magical experiences for millions of users. Backed by a world-class team, we’re here to redefine the future of gaming.

About the role We’re a fast-growing tech startup looking for an experienced Infrastructure/DevOps Engineer. You will own our AWS cloud environment, designing secure, scalable, and cost-efficient infrastructure, managing and improving our Kubernetes clusters, networking, observability, and autoscaling.

We are already operating at scale, processing 10M+ transactions per day, so experience with managing high-scalability projects is required. You will operate using Infrastructure-as-Code and configuration management best practices, and collaborate closely with backend/frontend teams to shape the architecture and the developer experience.

If you enjoy ownership, modern stacks, and solving complex problems, we’d love to hear from you.

Core responsibilities

- Build and maintain production infrastructure in AWS.

- Manage Linux servers.

- Operate Kubernetes clusters.

- Administer and optimize PostgreSQL databases.

- Operate monitoring & observability.

- Be part of the on-call rotation for the infrastructure components.

- Ownership of the CI/CD process.

- Work on improving infrastructure and application security.

- Manage CloudFlare, WAF, and DDoS protection solutions to improve our stance in this area.

Requirements

- 7–10 years of Infra/DevOps experience (minimum 5 years).

- Hands‑on AWS, Kubernetes, Postgres, Linux.

- Strong networking + monitoring/observability experience.

- Python skills and Pulumi knowledge are a plus.

- Understanding or interest in infrastructure & application security and threat mitigation.

- English B2.

Seen 5 hours ago.

Original posting on thrill-labs's site ↗

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