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Open nowPosted 72 days ago

Environment Artist

Arbetsförmedlingen (Platsbanken)39,552 open roles

Where
Stockholm, Stockholms län, Sweden
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Your applicationOpen nowEnvironment ArtistArbetsförmedlingen (Platsbanken) · Stockholm, Stockholms län, Sweden
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  5. 33.7%30 days
This job: posted 72 days ago

The posting

Environment Artists create the physical space where the players experience the game. The role is extremely versatile and a wide range of techniques and experiences are required. Due to the versatile and cross-disciplinary nature, they need to work extremely close with other crafts and have great communication and collaboration skills. At Embark we are constantly evolving our tools and workflows with the ambition of eliminating tedious and manual input. This in turn means the role of an Environment Artist constantly changes, with the Artist having to adapt to new tools, workflows, and mindset, as many traditional tasks move towards proceduralism and automation. As an Environment Artist at Embark we value multiple years of previous experience within game development, with a deep understanding of modelling, texturing, shaders, lighting and photogrammetry. Knowledge and interest within traditional arts, architecture, color theory, geography, geology, and other relevant fields is also highly valued. Example of responsibilities

Props placement, terrain sculpting, and creation of natural biome content

3D modelling, texturing and shader work

Create mood board and collect reference material to reach the direction presented by directors

Work with photogrammetry and attend photogrammetry reference trips

Play the game, participate in playtests and provide feedback

Create plans for content production and workflows

Work with and review content from relevant external partners

We would love if you have

Excellent visual skillset and deep artistic understanding and knowledge

Minimum 5-7 years of relevant professional experience within the game industry

A portfolio that showcases realistic game art

Experience building vegetation is a plus

Great understanding of the technical aspects of the game, memory and performance

Follow directions and deliver to quality from a visual, gameplay and technical perspective

Great communication and collaboration skills

Great understanding of the the gameplay experience of the game

Ability to deliver according to agreed time and budget constraints

Estimate tasks and time, update plans, and deliver content to quality according to directions

Be a role model, culture carrier and spokesperson for Embark

This is an on-site role, and we are only considering candidates already residing in Sweden. At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together. Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!

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