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Open nowPosted 45 days ago

Level Designer

Bigger Games14 open roles

Where
Istanbul
Work mode
On site
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Your applicationOpen nowLevel DesignerBigger Games · Istanbul
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The clock on this job

Early applications get read.

12.1% of postings close within 7 days. Measured by our own scanner across the market.

Share of postings closed within
  1. 2.1%1 day
  2. 4.5%3 days
  3. 12.1%7 days
  4. 19.1%14 days
  5. 35.6%30 days
  6. 52.7%60 days
This job: posted 45 days ago

The posting

ABOUT BIGGER GAMES We're looking for a Level Designer who will grow with the challenges of chart-topping games. At Bigger, Level Designers combine creativity, player understanding, and data to craft engaging experiences that keep millions of players challenged and entertained. You’ll work closely with Product Managers, Game Developers, and Game Artists to create, test, and continuously improve levels while shaping the overall player experience. If you are a passionate Level Designer who loves puzzle games, enjoys understanding what makes a level fun, and shares our passion for playing and crafting great games, come and join us!

ABOUT THIS ROLE:

- Design, build, test, and continuously improve engaging levels for our games

- Balance difficulty and progression to create a smooth, challenging, and enjoyable player experience

- Analyze player behavior, game metrics, and level performance to identify opportunities for improvement

- Combine creativity and data to iterate on existing levels and create new gameplay experiences

- Collaborate closely with Product Managers, Game Developers, and Game Artists to bring levels and gameplay ideas to life

- Playtest levels regularly and fine-tune them based on player behavior, data, and team feedback

- Contribute new ideas for game mechanics, features, and level design improvements

- Follow the puzzle and hybrid-casual market closely to understand emerging mechanics, trends, and player expectations

- Contribute to improving our level design tools, workflows, and processes

-

YOU COULD BE A GREAT FIT IF:

- Bachelor’s Degree in a related field

- 2+ years of experience in Level Design, Game Design, Product, or a similar role in the mobile gaming industry

- Strong understanding of puzzle game mechanics, level progression, and difficulty balancing

- Analytical mindset with the ability to interpret game data and turn insights into design decisions

- Good understanding of player behavior, engagement, and retention

- Strong sense of gameplay experience with great attention to detail

- Ability to rapidly test, iterate, and improve ideas based on data and feedback

- Strong communication and collaboration skills

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