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Open nowFirst seen 41 hours ago

Lead Game Designer

Caliberly739 open roles

Where
Dubai, United Arab Emirates
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Your applicationOpen nowLead Game DesignerCaliberly · Dubai, United Arab Emirates
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The clock on this job

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Share of postings closed within
  1. 2.1%1 day
  2. 4.4%3 days
  3. 11.8%7 days
  4. 18.6%14 days
  5. 35.6%30 days
  6. 45.1%60 days
This job: first seen 41 hours ago

The posting

Responsibilities:

  • Lead the design team in creating innovative game mechanics, systems, and features for card and slot games.
  • Collaborate with product managers, artists, and developers to design and implement game features that align with business and player goals.
  • Develop and communicate clear game design documentation that outlines core gameplay mechanics, level design, user interfaces, and game balance.
  • Oversee the game design process, ensuring the design vision is realized from concept to launch, and make necessary adjustments based on playtesting feedback.
  • Design engaging player progression systems, challenges, and rewards to keep players invested in the game.
  • Ensure the games visual and audio elements are aligned with the gameplay mechanics and overall design vision.
  • Mentor and guide junior designers, providing feedback and support to help them grow their skills.
  • Lead game balance discussions, ensuring that difficulty, progression, and monetization are aligned with user experience and business objectives.
  • Collaborate with UX/UI teams to ensure the games design is intuitive and enhances player engagement.
  • Stay updated on industry trends, new technologies, and competitor products to inspire fresh ideas and innovations in game design.

Requirements:

  • Minimum 3 years of experience as a Lead Game Designer or in a similar role within the gaming industry, particularly in card and slot games.
  • Strong understanding of game mechanics, systems design, and player engagement strategies.
  • Proven ability to lead a team of designers and work collaboratively with cross-functional teams (developers, artists, product managers).
  • Solid experience with game development tools (such as Unity, Unreal Engine, or others) and design software.
  • Experience with game balance and monetization systems in free-to-play or casino-style games.
  • Strong problem-solving and critical thinking skills to design creative and engaging gameplay experiences.
  • Excellent communication skills and the ability to clearly articulate design ideas to both technical and non-technical teams.
  • Passion for gaming and a deep understanding of player behavior, gaming trends, and the industry.
  • Ability to work in an agile environment, balancing creative vision with practical constraints.
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