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Open nowPosted 16 hours ago

Director, Production (Licensed IP and Partner Titles - Fortnite Ecosystem)

Epic Games141 open roles

Pay
$219,811 – $322,389 a year
Where
BLANK,BLANK,Multiple Locations
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Your applicationOpen nowDirector, Production (Licensed IP and Partner Titles - Fortnite Ecosystem)Epic Games · BLANK,BLANK,Multiple Locations
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The clock on this job

Early applications get read.

12.7% of postings close within 7 days. Measured by our own scanner across the market. Epic Games postings stay open a median of 50 days.

Share of postings closed within
  1. 2.2%1 day
  2. 4.5%3 days
  3. 12.7%7 days
  4. 20.4%14 days
  5. 35.6%30 days
  6. 58.7%60 days
This job: posted 16 hours ago

Epic Games median: 50 days open

The posting

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

PRODUCTION

What We Do

Whether it’s driving a vision from start to finish or collaborating with teams to inspire and deliver projects of Epic quality, Epic’s production teams take pride in consistently delivering world-class products and experiences.

What You'll Do

Epic's third-party content group brings the world's best-known entertainment and gaming IP into Fortnite as creator-enabled experiences built with Unreal Editor for Fortnite (UEFN), funding and shipping a growing slate of licensed and partner titles through external studios and vendors while operating the live platform where that content is discovered and grows.

As the program scales with more titles, larger partnerships and major launches ahead, this role will be the production spine of that growth, leading production across the licensed IP slate end to end, coordinating delivery with internal development and platform teams, managing production relationships with licensors and external studios, and overseeing live operations once titles launch. Working alongside design, art, PM and engineering leads, you will own launch readiness, budgets, vendor contracts and capacity plans while building and leading a production team that can scale with the slate.

In this role, you will

  • Shipping and launch readiness: Own launch readiness per title, chairing weekly status across all workstreams (creator tools, island production, publishing and access, discovery placement, IP and content moderation, brand compliance, creator-facing UX, monetisation, documentation, marketing and QA), assigning owners, chasing actions and holding the quality bar
  • Partner production management: Be the production face to our licensor partners, aligning on brand guidelines and content review while carrying decisions between partners, legal, business development, and the development team
  • Platform liveops: Own the live operating rhythm of the platform, including release cadence, events, merchandising, discovery and monetisation health, and the feedback loop from live metrics back into the slate and roadmap
  • Production team leadership: Build and run the production organisation with clear ownership, real delegation, and team ceremonies that hold up as the slate scales across UK and US timezones
  • Budget, vendors and capacity: Own vendor statements of work, budget management and annual planning, capacity and staffing plans, and org design in partnership with discipline directors, while providing senior leadership with a high-level view of people, projects, and spend
  • Roadmap and planning: Own the production view of the roadmap across the whole organisation, keeping priorities, sequencing and resourcing aligned across teams, disciplines and partners
  • AI adoption and process change: Lead the charge through a revolutionary period in game development, helping the team adopt AI where it makes a real difference, and evolve our production practices as the technology matures

What we're looking for

  • Significant experience shipping games or live services from inside a first-party or internal development organisation
  • Experience managing multiple external partners in parallel (licensors, publishers or studios), including publishing production
  • Experience leading live operations for a platform or live service at scale
  • Demonstrated experience owning multi-million dollar budgets, vendor management and capacity planning, with the ability to present and defend them at the executive level
  • Proven ability to establish production methodologies and standards that drive adoption across teams and the broader organization
  • Strong people leader who builds effective teams, structures, and empowers others through delegation, while being able to grow a production organisation and protect team health as the slate scales
  • Calm, low-ego and empathetic leader who builds trust across teams, executives and external partners, navigating ambiguity and complex challenges with clarity, sound judgment and strong communication
  • Strong strategic judgment, with the ability to see the bigger picture, navigate competing priorities, and make thoughtful trade-offs
  • Passion for user-generated content and creator communities is a strong advantage
  • Comfortable collaborating closely with teams and partners across the UK and US time zones

This role is open to multiple locations across North America & Europe (including NYC).

Pay Transparency Information

The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

New York City Base Pay Range

$219,811—$322,389 USD

ABOUT US

Epic Games​ ​is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

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