Skip to content

Open nowPosted today

Product Manager

flutterbe155 open roles

Where
Tbilisi, Georgia
Get the CV for this job

From $25 per CV, paid once. No subscription.

Your applicationOpen nowProduct Managerflutterbe · Tbilisi, Georgia
  1. YouYes, apply to this one.

  2. CV RocketCV written for this posting.

  3. 25 readersRecruiter, hiring manager, skeptic. Round after round.

  4. CV RocketApplied on flutterbe's own form.

The reply lands in your private mailbox

3×more interviews than doing it yourself with ChatGPT.

The clock on this job

Early applications get read.

13.8% of postings close within 7 days. Measured by our own scanner across the market. flutterbe postings stay open a median of 17 days.

Share of postings closed within
  1. 2.2%1 day
  2. 4.7%3 days
  3. 13.8%7 days
  4. 22.3%14 days
  5. 37.8%30 days
  6. 59.0%60 days
This job: posted today

flutterbe median: 17 days open

The posting

Product Manager

We are Flutter Central & Eastern Europe (CEE).

As a proud member of the Flutter family - a global leader in sports betting and iGaming - we are building one of the Group`s most dynamic tech and product hubs in Central and Eastern Europe. We aren`t just here to participate; we`re here to change the game.

By uniting local powerhouses like MaxBet, Adjarabet.com, and Adjarabet.am, we combine deep regional expertise with the scale and strength of Flutter`s global platforms. We are setting a new standard for entertainment, responsibility, and innovation — powered by real customer signals that shape everything we build.

READY TO CHANGE THE GAME? Join the Flutter Central & Eastern Europe team. This is where bold, ambitious minds build scalable platforms, drive innovation, and shape the future of iGaming in the region.

ROLE OVERVIEW/PURPOSE:

As Product Manager for the Promotion Experience and Games team, you will own its outcomes and roadmap. You will identify the problems worth solving, explore player and user journeys, and work with stakeholders and the team to shape ideas into valuable, usable, and reusable products, that serve the different markets’ needs.

This is a highly self-directed role. You are expected to build a strong understanding of the promotional space with great attention to the detail, stay informed about emerging concepts and player expectations, and bring informed opportunities to the team. You will not simply translate stakeholder requests into requirements: you will investigate the underlying needs, identify pain points and opportunities, and help determine the best way to address them, and close the cycle at the end validating the needs are indeed met upon delivery.

You will lead product discovery end to end, from understanding problems and exploring possible solutions through testing, delivery, and learning. You will communicate the opportunity and intended outcomes clearly, then work closely with the team to evolve ideas into finished product capabilities. You will help create great experience for both our players and internal teams using the platform, that meets immediate needs while building distinctive, reusable capabilities that can create a competitive edge.

Key Responsibilities:

  • Understand the problem space
  • Develop a deep understanding of the promotional journey, promotional games, player needs, business objectives, and the challenges faced by teams creating and operating promotions in all markets we operate in.
  • Stay curious about new concepts, formats, technologies, and approaches relevant to promotional games.
  • Identify unmet needs, recurring pain points, and opportunities to create greater value and differentiation.
  • Lead end-to-end discovery
  • Work with stakeholders to understand their goals, constraints, and underlying problems—not only their proposed solutions.
  • Explore player, customer, and internal-user journeys to uncover friction and opportunities.
  • Form and test hypotheses using research, data, prototypes, experiments, and stakeholder or player feedback.
  • Assess opportunities and make clear recommendations about what to pursue, what to validate further, and what not to do.
  • Shape ideas with the team
  • Communicate problems, user needs, context, and intended outcomes clearly to the team.
  • Work closely with the team to explore solution options and evolve ideas throughout discovery and delivery.
  • Provide direction without prematurely prescribing a solution, making space for the team’s expertise and creativity.
  • Maintain a shared understanding of priorities, decisions, assumptions, and success measures.
  • Build valuable, reusable capabilities
  • Set a clear product direction and roadmap.
  • Prioritize work based on player and business value, evidence, strategic fit, feasibility, and learning potential.
  • Identify opportunities to create reusable games, components, and capabilities that can serve multiple markets’ promotional needs.
  • Balance the needs of individual promotions with the long-term health and strategic direction.
  • Deliver outcomes and learn
  • Define meaningful success measures for initiatives and assess results after launch.
  • Use player behavior, performance data, and feedback to understand what is working and where journeys still have pain points.
  • Turn learnings into improvements to existing games, capabilities, and future product priorities.
  • Keep stakeholders informed about progress, decisions, outcomes, and trade-offs.

What success looks like

  • The team has a clear, evidence-informed understanding of the problems it is solving and for whom.
  • Stakeholder requests are explored and challenged constructively, leading to solutions that address underlying needs.
  • Player & User journeys are well defined and reviewed throughout the build process, providing transparency of the expected work before completing the development process.
  • Player and user journeys are understood, and meaningful pain points are resolved.
  • Ideas are developed collaboratively with the team and improved through discovery, delivery, and learning.
  • The Platform capabilities & games are growing prioritizing these that bring value to players and stakeholders.
  • Product decisions are grounded in a strong understanding of the domain and its evolving opportunities.
  • The Promo Game Library develops distinctive capabilities that help the organization stand out.

Qualifications

  • Experience in Product Management, ideally in games, promotions, player engagement, loyalty, customer experiences, or digital products.
  • Experience leading discovery from problem exploration through validation, delivery, and learning.
  • Ability to understand user journeys, uncover underlying needs, and identify where experiences can be improved.
  • Confidence using qualitative and quantitative evidence to guide product decisions.
  • Strong collaboration and communication skills; able to build shared understanding across stakeholders and a cross-functional team.
  • A proactive, self-directed approach, with curiosity and the ability to develop expertise in a complex or evolving area.
  • Ability to balance near-term stakeholder needs with reusable capabilities and longer-term product value.

Why choose us

At Flutter CEE, people have access to vast opportunities for career growth and self-development. Our employee benefits package goes far beyond offering the minimum: We support our people in becoming their best version at work and beyond - and our benefits reflect that commitment.

These are some of the benefits included in our employee package:

  • Generous annual leave
  • Hybrid work
  • Individual health insurance
  • Paid sick leave
  • Paid maternity & paternity leave
  • Family reward
  • Performance & referral bonuses
From $25, paid onceGet the CV for this job

What happens when you press

One press. We do the rest.

  1. A CV for this posting

    Written against flutterbe's own wording, from every piece of relevant proof in your profile.

  2. 25 readers review it

    Recruiter, hiring manager, skeptic and more read every draft, round after round. You get the best round.

    The review screen in CV Rocket: how each CV was read, round by round.
  3. We apply on flutterbe's form

    Our application engine gets through the hardest forms there are. Where a question needs you, AI suggests the best answer. Don't want us applying from our IP addresses? Use our Chrome extension: we apply straight from your own browser.

    An application in CV Rocket: every answer filled in on the employer's form.
  4. Every reply, sorted

    flutterbe's answer lands in your private mailbox, and we classify it on arrival: interview, question, rejection.

    The CV Rocket inbox: each employer reply classified as an interview, an action or a rejection.
  5. Reply with AI

    AI helps you write the email, checks it and sends it. We show you whether the recruiter read it.

  6. The interview in your calendar

    Full integration with your calendar. The invitation goes straight in.

    An interview invitation in the CV Rocket inbox, added to the candidate's calendar.
Get the CV for this job

From $25 per CV, paid once. No subscription.

Why it works

3×

more interviews than doing it yourself with ChatGPT.

ChatGPT writes a CV and never learns what happened to it. We see every reply. For each CV we know:

  • How it was written, and how the review scored it
  • When we applied, and how long after the posting went up
  • Which posting, which company, which city
  • Who got the interview, and who heard nothing

That is how we know which CVs get called.

Get the CV for this job

From $25 per CV, paid once. No subscription.

The numbers game

More applications. More interviews.

Every application goes out with its own CV, written for that posting and paid once. Send enough of them and the law of large numbers finds you the job.

By hand5–10
With CV Rocket100
applications a day

Nearby

Live postings like this one

Same employer first, then the same role elsewhere.

Before you press

Straight answers

Get the CV for this job

From $25 per CV, paid once. No subscription.

What if my background isn't good enough?

We make the most of the background you have. The CV uses every piece of relevant proof your profile holds, and one of the 25 readers reads your whole profile and flags what the CV left out.

Do you really apply for me?

Yes, on the employer's own form, the hardest ones included. Where a question needs you, you answer it right there and AI suggests the best answer. Don't want us applying from our IP addresses? Use our Chrome extension: we apply straight from your own browser.

Is it a subscription?

No. You pay once per CV, from $25. Every application goes out with its own CV, written for that posting.

One job. One CV.
Paid once.

Pick the posting you want. We write for it, apply for you and catch the reply.

Get the CV for this job

From $25 per CV, paid once. No subscription.