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Open nowPosted 956 days ago

Game Designer

Game5Mobile3 open roles

Where
Surabaya, Indonesia
Work mode
On site
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Your applicationOpen nowGame DesignerGame5Mobile · Surabaya, Indonesia
  1. YouYes, apply to this one.

  2. CV RocketCV written for this posting.

  3. 25 readersRecruiter, hiring manager, skeptic. Round after round.

  4. CV RocketApplied on Game5Mobile's own form.

The reply lands in your private mailbox

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The clock on this job

Early applications get read.

12.8% of postings close within 7 days. Measured by our own scanner across the market. Game5Mobile postings stay open a median of 25 days.

Share of postings closed within
  1. 2.2%1 day
  2. 4.5%3 days
  3. 12.8%7 days
  4. 20.6%14 days
  5. 35.6%30 days
  6. 58.4%60 days
This job: posted 956 days ago

Game5Mobile median: 25 days open

The posting

Company Description

Game5Mobile is a Game Studio based in Surabaya, Indonesia. Since 2015, we've been developing several games such as Popular Wars, Happy Glass, Tanky Tank, Wheels Escape, Number Rumble, and many more. Our dedicated team has succeed in bringing all the joy and excitement around the world through all of our games. Let's join us to share the fun!

Job Description

If you're challenged to:

  • Develop ideas for new game prototype to reach intended Key Performance Indicator (KPI)
  • Develop ideas for new content, gameplay, and progression systems in the existing game throughout the player life-cycle to reach KPI
  • Iterate existing features and Live Ops based on data and research to improve its KPI
  • Execute the design ideas into production and work together with other parties to make sure the content and features are delivered to the highest quality
  • Work together with level designers to set the player life-cycle and experience throughout the game
  • Take part in internal and external playtests, communicate with testers, and iterate based on feedback.
  • Maintain documentation related to features, live-ops, changelogs, and iteration result

Qualifications

  • Versatile in creating assets in various style
  • Experienced in many design tools and software such as Illustrator, Photoshop, SAI, Blender (is a plus), Spine (is a plus)
  • Good taste and high standards on game visuals
  • Strong ability in concept design
  • Passionate in game industry
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