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Open nowPosted 1240 days ago

Open application, Game Artists - Game Boost, Home of game gigs (Sweden, hybrid, remote)

gameboost9 open roles

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Your applicationOpen nowOpen application, Game Artists - Game Boost, Home of game gigs (Sweden, hybrid, remote)gameboost
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  3. 25 readersRecruiter, hiring manager, skeptic. Round after round.

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The clock on this job

Early applications get read.

7.8% of postings close within 7 days. Measured by our own scanner across the market.

Share of postings closed within
  1. 1.6%1 day
  2. 3.4%3 days
  3. 7.8%7 days
  4. 14.3%14 days
  5. 33.7%30 days
This job: posted 1240 days ago

The posting

We are game gigs matchmakers!

Bringing together freelancers, consultants, and WFH-Studios with AA/AAA and VC-backed smaller studios, looking to boost their current project with contractors.

Want to join?

We're building our presence on socials as well, so feel free to check us out on

LinkedIn, Instagram, Twitter, or Facebook

Interested in jumping on one of our current contracting gigs ASAP, in the near future, or perhaps a bit further down the road?

Marvelous!

Then you have come to the right place!

Getting access to game development assignments should be smoother, and that's why we are here. We are working with several different studios, ranging from AAA/AA ones with global brands to VC or publisher-backed scale-ups.

Your player profile:

  • You love creating new worlds, great experiences for players, and staying on top of the game tech ecosystem in your art discipline (you probably enjoy just using a pen and paper from time to time)
  • *3+ years of professional experience in the games industry as an Artist in roles focusing on some of the following areas: Environment, Character, Hard surface, Technical Art, 2D, 3D, VFX, Lighting, Concept Art, Level Art, Props, etc.
  • Able to work and communicate in English on a professional level

*The absolute majority of the requests we receive are for senior-level profiles, followed by mid-levels and then principals/leads. We have almost 0 requests for junior profiles or internships.

Traits:

✔️Being humble, collaborative, and open-minded will take you a long way and is a good foundation, even if we do understand that you possess a lot more personal attributes.

❌ We believe that the world of gaming can and should include everyone. Neither Game Boost, nor our clients tolerate toxic behavior

How to apply:

It's quick and simple since we aim for low-manual-data-entry!

Meaning that you can use your LinkedIn or upload a profile document of your liking, fill in a couple of choice questions that will help us get to know you, and also understand basics like when you're available and what kind of projects you could be a match for.

It also helps a great deal if you share links to your portfolio (Artsttion, Behance, Youtube, or similar sources) with stuff that you want to showcase from previous or current projects.

That's it. See you soon 👋

Buzz: Game Project, Assignment, Gig, Creator, Developer, Contractor, Freelancer, Self-employed, Consultant, Work-For-Hire, Co-Development, Programmer, Scripter, Software Engineer, Unreal Developer, C++, UE4, UE5, Unity, Frostbite, Snowflake, Computer Games, Mobile Games, Console, Playstation, Xbox, Apple.

Mid-level, Senior, Principal, Lead

Houdini, Maya, FX, Blender, 3DMax, ZBrush, Adobe, Substance Painter

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