The posting
Beat Games is seeking a Head of Quality Assurance to own and evolve the quality strategy across all our products. This is a senior leadership role. You won't manage people directly but will work with a team of vendors where you will own the partnership, set the technical direction, build the frameworks, define the standards, and influence teams across the studio to ship high-quality, reliable products at scale. You'll be the person who ensures our players experience Beat Games titles at the level of polish and reliability they deserve — across platforms, updates, and live-service content drops.
Responsibilities
- Quality Strategy & Vision:
- Define and own the studio-wide QA strategy, encompassing functional testing, performance, compatibility, certification, and live-service quality
- Establish quality gates, release criteria, and risk frameworks that scale across multiple content updates
- Drive a quality-first culture across the studio, influencing engineering, design, art, audio, and production teams
- Technical Leadership:
- Advise and evolve the test automation infrastructure for VR-specific challenges in collaboration with the engineering team (tracking, haptics, latency, spatial audio, platform certification)
- Influence the design of CI/CD-integrated testing pipelines that catch regressions early and reduce iteration time
- Evaluate and adopt emerging tools, including AI-assisted testing approaches, to multiply team effectiveness
- Own platform certification processes (Meta Quest, Steam) and maintain strong relationships with platform partners
- Process & Frameworks:
- Build scalable QA processes for live-service operations — DLC, seasonal content, events, and ongoing game updates
- Develop risk-based testing approaches that prioritize coverage where player impact is highest
- Create and maintain quality metrics and dashboards that provide actionable visibility to studio leadership
- Establish regression testing strategies that balance thoroughness with release velocity
- Cross-Functional Influence:
- Partner with engineering leads to embed quality practices into the development workflow (shift-left testing, TDD adoption)
- Collaborate with production to integrate quality milestones into project planning and sprint cadences
- Work with Community and Player Support teams to close the loop between player-reported issues and systemic improvements
- Coordinate with Meta's broader Reality Labs QA and platform teams to leverage shared infrastructure and best practices
- People and Culture:
- Establish technical excellence standards for our vendor partners
- Drive QA strategy using vendors and maintaining high standards in required roles and competencies
- Champion knowledge sharing across the studio and broader Meta QA community
Minimum Qualifications
- 10+ years of experience in QA and/or production, including senior leadership roles
- Experience defining and owning end-to-end QA strategy for multiple shipped game titles, including test planning, risk assessment, and release criteria
- Experience leading QA through full game development lifecycles — from pre-production through live-service operations — across multiple simultaneous projects
- Experience with Live Incident Response such as On-call, Incident Resolution, Root Cause Analysis, Post-Mortems etc
- Experience managing platform certification processes (PlayStation, Xbox, Meta Quest, or equivalent) and navigating platform partner relationships
- Experience in influencing engineering and production teams to adopt quality practices without direct reporting authority
Preferred Qualifications
- Any combination of experience with AI/ML-assisted testing or exploratory automation testing
- Experience with VR/XR-specific testing challenges, including motion tracking, latency sensitivity, or comfort and accessibility testing
- Interest and experience in applying AI tools and workflows within the QA field
- Experience working in distributed or remote teams across multiple time zones
- Familiarity with rhythm games, music games, or other timing-critical interactive experiences in a work environment
- Experience with Unreal Engine or Unity test tooling and automation
- Experience designing test automation frameworks
- Experience leading vendor and contingent worker QA teams, relationships, and budgets



