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Open nowPosted 67 days ago

Unreal Gameplay Programmer

Metrea84 open roles

Where
London, England; Stockholm, Sweden; Warsaw, Poland
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Your applicationOpen nowUnreal Gameplay ProgrammerMetrea · London, England; Stockholm, Sweden; Warsaw, Poland
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The clock on this job

Early applications get read.

7.8% of postings close within 7 days. Measured by our own scanner across the market. Metrea postings stay open a median of 6 days.

Share of postings closed within
  1. 1.6%1 day
  2. 3.4%3 days
  3. 7.8%7 days
  4. 14.3%14 days
  5. 33.7%30 days
This job: posted 67 days ago

Metrea median: 6 days open

The posting

Company Overview

Metrea delivers effects-as-a-service to national security partners across five domains and more than a dozen mission areas. These include airborne ISR, electronic warfare, secure communications, aerial refueling, special air missions, aerial firefighting, and advanced simulation. We own the whole stack: designing, building, and operating turnkey capabilities that give our partners decisive, asymmetric advantage against rapidly evolving threats.

Our operating model is built around three interlocking pillars. The Support Groups provide a global shared-service – spanning people, finance, platform, operations, legal, and engagement. This frees up our Core Groups, who develop and own mission capabilities end-to-end, to focus entirely on delivery. The Market Groups apply a regional lens, ensuring that our agile and adaptable capabilities remain aligned to the wicked problems that matter most to our partners across the Americas, EMEA, and Asia-Pacific.

At the heart of our model is a simple but powerful idea: be a true partner with skin in the game. Our partners need effects, not just equipment. By owning the full stack – from the lab to the field – we are able to drive a continuous cycle of innovation that keeps our partners ahead. It's a fast-moving, intellectually demanding environment where talented people are given real responsibility, work on problems that matter, and contribute to an enterprise that is growing quickly and deliberately.

Headquartered in Washington, DC, with facilities across the United States, the United Kingdom, as well as Continental Europe and Asia-Pacific.

Group Overview

The Digital and Synthetic Capability Unit (D&S) is committed to providing mission-driven information solutions that seamlessly bridge the digital and physical realms. Leveraging cutting-edge technologies and advanced platforms, we empower operational readiness and elevate situational awareness across diverse domains—including air, maritime, and space.

Position Summary

We are looking for an experienced Unreal Engine programmer to join our NOR Core Platform team. In this role, you will have a major impact on our next generation simulation platform by developing core systems and features that create an immersive world with realistic and rich behaviours. You will have input into key architectural decisions whilst working closely with experts in rendering, game AI, flight dynamics, and test automation. You will report to an engineering manager and support them with technical decision making.

What You'll Do

  • Develop and evolve a wide range of systems for our Unreal Engine-based simulation platform, including gameplay systems, cameras, UI, game AI, networking, and others.
  • Advance the architecture of the platform, systems, and plugins to improve the usability by internal and external users.
  • Improve testability at the functional and system levels.
  • Help with upgrades to latest engine versions, driving the evaluation and adoption of new features.
  • Ensure code quality and promote good engineering practices.
  • Collaborate and communicate with the wider teams, articulating technical issues to non-technical team members.
  • Regularly share knowledge, mentoring and onboarding other team members.

What You Bring

  • 7+ years of professional C++ software development.
  • Demonstrated deep experience creating and maintaining gameplay systems in Unreal Engine.
  • Good knowledge of UI systems and design patterns.
  • Applied architectural principles that ensure extensibility, maintainability, and performance.
  • Experience of team delivery in an Agile software development environment.
  • Strong organizational skills: able to work independently; proactive approach to task delivery and documentation.
  • Drive to learn constantly and further your knowledge.

Additional Eligibility Qualifications

  • Experience with game AI systems.

Benefits

Friskvård of 5K annually

Parental leave

5% occupational pension (swe. tjänstepension),

30 days of leave

Bonus Scheme

Personal development opportunities

Work Authorization / Security Clearance

The candidate will have the legal right to work in Sweden and will be able to produce right to work documentation.

AAP/EEO Statement

Metrea is an Equal Opportunity Employer. Employment decisions are made without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or other characteristics protected by law.

Position Type and Expected Hours of Work

This is a full-time non-exempt position with typical working hours of Monday through Friday, 9:00 a.m. to 6:00 p.m. Hours and work shifts may change in accordance with department and business needs. Exempt Employees must have the ability to be on-call and available, as business needs require. Non-Exempt employees may be required to work over 40 hours per week with approval from the department manager.

Work Environment

This position is available on a hybrid working basis, with an expectation of three days per week in the office.

Travel

This role may require occasional travel to other Metrea offices.

Our Firmware

At Metrea, our single core value is Rooted in Humility, and our four cornerstone attributes are Entrepreneurial, Systematic, Discerning, and Over-Deliver. These form what we call our Teammate Firmware. Just like technical firmware connects software and hardware, our Firmware is the constant interface between our mission and our people. It defines how we show up, how we work together, and how we solve complex problems.

Our team Firmware creates a web-like, hyper-collaborative, dynamically hierarchical way of working that helps us adapt quickly, communicate openly, and distribute decision-making to where expertise actually lives. It enables groups to self-organize around hard problems, shift fluidly as priorities evolve, and operate with the trust, curiosity, and discipline required in a complex mission space. This foundation allows us to deliver elegant, effective solutions and uphold our purpose: protecting our precious inheritance.

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