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Open nowFirst seen 3 days ago

Senior Animation Programmer (Mexico/Remote)

Play Magic15 open roles

Where
Guadalajara, Jal., Mexico
Work mode
Remote
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Your applicationOpen nowSenior Animation Programmer (Mexico/Remote)Play Magic · Guadalajara, Jal., Mexico
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The clock on this job

Early applications get read.

12.1% of postings close within 7 days. Measured by our own scanner across the market.

Share of postings closed within
  1. 2.1%1 day
  2. 4.5%3 days
  3. 12.1%7 days
  4. 19.1%14 days
  5. 35.6%30 days
  6. 52.7%60 days
This job: first seen 3 days ago

The posting

  • Mexico or remote, fulltime

Your responsibilities:

  • Develop and maintain advanced character animation systems in UE4/UE5;
  • Prototype, research into and develop new animation techniques, such as: procedural or physics-based animation, motion matching, etc.;
  • Work closely with riggers, animators, designers, and other teams to improve the animation pipeline and workflow;
  • Develop, support and streamline the connections between technical animation, AI, physics and network systems.

REQUIRED QUALIFICATIONS:

  • Strong C++ programming skills;
  • 5+ years of experience developing AAA games;
  • Strong understanding of the entire animation pipeline (mocap – in-game realization);
  • Firsthand experience with standard animation techniques such as rigging, skeletons, state machines, ragdolls, IK, compression, morph, facial animation, etc.;
  • Experience using and basic understanding of animation software such as Havok Behavior, Morpheme, Natural Motion;
  • Experience of cutting-edge animation techniques, such as motion matching, procedural or physics-based animation;
  • Experience of various animation software, such as: Maya, 3DS Max, Motion Builder etc.;
  • Strong understanding of the animation pipeline and team workflow.

BONUS QUALIFICATIONS:

  • working knowledge in software management systems like JIRA or similar software.
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