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Open nowPosted 13 hours ago

Software Engineer, Test Frameworks & Tooling

Roblox259 open roles

Pay
$153,120 – $196,750 a year
Where
San Mateo, CA, United States
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Your applicationOpen nowSoftware Engineer, Test Frameworks & ToolingRoblox · San Mateo, CA, United States
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The clock on this job

Early applications get read.

8.1% of postings close within 7 days. Measured by our own scanner across the market. Roblox postings stay open a median of 39 days.

Share of postings closed within
  1. 1.7%1 day
  2. 3.6%3 days
  3. 8.1%7 days
  4. 15.1%14 days
  5. 34.0%30 days
This job: posted 13 hours ago

Roblox median: 39 days open

The posting

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

We’re looking for an outstanding engineer to join our Test Frameworks & Tooling team where we design, build and scale tools and services that power the test automation lifecycle of Roblox services. Our systems span test frameworks, execution, orchestration and debugging, AI test generation, canary analysis.

You will:

  • Build and scale test automation infrastructure: Design, implement, and evolve the frameworks, runners, orchestration services, workflow integrations, and supporting infrastructure that power reliable testing across Roblox's supported platforms
  • Advance the AI-native test lifecycle: Develop intelligent tooling that improves test authoring, selection, execution, maintenance, and failure triage, using AI to reduce manual effort and make testing more accessible and effective
  • Develop test orchestration and intelligence: Build systems that connect test planning, test selection, execution, and failure analysis, enabling more efficient use of test infrastructure and faster feedback to engineers
  • Improve test reliability and debugging: Build tools and services that improve test stability, observability, failure diagnosis, and maintenance across a large and evolving test ecosystem
  • Shift quality earlier in the development lifecycle: Integrate automated quality checks and actionable test feedback into development and CI/CD workflows to help teams identify and resolve issues earlier
  • Drive projects end to end: Take ownership of technical initiatives from problem definition, design, and implementation through production deployment, adoption, measurement, and continuous improvement
  • Collaborate across engineering: Partner with application, platform, QA, infrastructure, and developer productivity teams to develop scalable solutions that address the needs of engineers across Roblox

You have:

  • 1+ years of experience building large-scale backend or infrastructure systems. An understanding of building systems that operate at high QPS with low-latency requirements is a plus. Experience working on infrastructure or performance-critical backend systems is a plus.
  • Knowledge: You are proficient in one or more programming languages (C#, Go, Python or similar programming language).
  • Curiosity: You are curious and passionate about solving open-ended problems. You can identify challenges, develop a deep understanding of the systems involved, and drive solutions in collaboration with your team.
  • Strong Teamwork: You are able to collaborate in cross-functional and cross team projects to deliver the most curated technical solution.
  • Long-term Mindset: You are willing to take the long view to drive the collaboration and build the system.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range

$153,120—$196,750 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

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