The posting
We're looking for an experienced Industrial Designer who can take physical products from concept all the way to manufacturing. Someone who has shipped real hardware, can codify a design language that others can build on, and builds products that feel human and considered, not just heavy or industrial. You know that production reality belongs in the first sketch, not the last.
Relevant experiences
- 6–8+ years in Industrial Design
- Experience from hardware categories with physical/digital integration
- Fluency designing for manufacturing in a variety of materials (including metal and plastic)
- Has seen at least one physical product move through concept → prototyping → manufacturing handover → production at meaningful volume
Nice to have
- Experience being among the first design hires on a hardware product team, shaping the foundation
- Has navigated non-linear product development where priorities shift and manufacturing constraints emerge late
Your mission
<p>As Starflow's first Industrial Designer, you'll translate our ambition to make clean energy the obvious choice into a coherent physical expression across our hardware portfolio. You'll shape how Starflow is encountered in the physical world: by the homeowners who live with these products every day, and by the installers and facility managers who specify, install, and service them. The decisions you make will define how Starflow's hardware is experienced for years.</p><p>This is a first-discipline hire. You won't be filling an existing seat. You'll define what Industrial Design means at Starflow, set the standard for the discipline, and establish a design-led, engineering-supported way of working, all while delivering against real product timelines. This isn't decoration on top of engineering. It's a deliberate expression of the brand in every product we ship.</p>
A design language others can build on
When you've succeeded, Starflow has a hardware design language that lives as a real, shared asset rather than as taste in one person's head. New products start from that language instead of a blank page, and the people who shape the brand can each articulate what it stands for.
Hardware that's unmistakably Starflow
Products reach manufacturing without losing design quality or momentum, and the craft holds all the way into production. Someone encountering the portfolio sees a single family, with a level of detailing precise enough that the hardware is recognizable as ours and no one else's.
Design and engineering as one discipline
Design and engineering stop working in sequence and start working as one. Form and engineering decisions inform each other from the earliest exploration, the cycle from vision to prototype tightens, and the late-stage redesigns that force expensive rework become rare.
What you'll build
End to end physical product design
You'll take products from first concept to manufacturing-ready output: form factor, materials, surface treatments, geometry, and installation scenarios. You'll work shoulder to shoulder with our Mechanical Engineers from the start, resolving the hard production questions yourself rather than passing them along, and you'll be the design-side point of contact for manufacturing partners who need coherent, ready-to-build specifications.
The design language, documented
You'll write the design language down, covering form vocabulary, material palette, surface treatments, and installation language, so others can apply it without it fragmenting. You'll also work with our UX designers on the points where hardware meets digital: maintenance, service, and onboarding.
The prototyping practice and the way the discipline works
With no mature workshop to lean on, you'll find workable approaches to physical prototyping through practical problem-solving rather than waiting for a lab to exist. The way Industrial Design operates here, including collaboration patterns, decision rights, and handover formats, gets built as a side effect of doing the work, not as a separate initiative.
How you'll work
$3a
Who we're looking for
<p>We're looking for a mature systems thinker, the kind of designer whose work holds up over years. You find the space where material, form, and manufacturing meet more interesting than any one of them alone. And you're drawn to this because shaping the physical language of a company from the ground up is rare, and you know it.</p>
<h5>You take products all the way to production</h5>
Your portfolio shows physical products you've personally taken from concept to manufacturing-ready output. You move fluently between rough exploration and production resolution, and you know which the moment calls for. You talk about materials like someone who has chosen them, sourced them, and seen them through manufacturing.
<h5>You design for how things are actually made</h5>
You understand how physical products are made, including the methods, tooling, tolerances, and supplier realities, with fluency across both metal and plastic. Cost and feasibility are part of your first sketch, not a constraint applied later. You know where your decisions end and where engineering owns the industrialisation, and you work with that line rather than against it.
<h5>You build design languages, not just products</h5>
You've developed a design language for a portfolio of related products and documented it so others could apply it without it fragmenting. You can explain the why behind your choices, connecting them to brand, audience, and system, not just the what. Documentation is part of the work for you, not an afterthought.
<h5>You think in systems and second-order consequences</h5>
You see how a decision on one product propagates across the family, and you think about what a choice means in five years, not just this sprint. You explore broadly before committing, because you know the first idea is rarely the right one. You sharpen ideas by defining what something is not.



