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Open nowFirst seen 3 days ago

3D Artist

SuperPlay15 open roles

Where
Tel-Aviv, Israel
Work mode
On site
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Your applicationOpen now3D ArtistSuperPlay · Tel-Aviv, Israel
  1. YouYes, apply to this one.

  2. CV RocketCV written for this posting.

  3. 25 readersRecruiter, hiring manager, skeptic. Round after round.

  4. CV RocketApplied on SuperPlay's own form.

The reply lands in your private mailbox

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The clock on this job

Early applications get read.

11.8% of postings close within 7 days. Measured by our own scanner across the market. SuperPlay postings stay open a median of 1 days.

Share of postings closed within
  1. 2.1%1 day
  2. 4.4%3 days
  3. 11.8%7 days
  4. 18.5%14 days
  5. 35.5%30 days
  6. 45.1%60 days
This job: first seen 3 days ago

SuperPlay median: 1 days open

The posting

.

Who are we?

SuperPlay is a leading gaming company dedicated to creating unforgettable mobile gaming experiences. Founded in 2019 by industry experts from Playtika and Rovio, the company strives to develop innovative and exciting casual games that captivate millions of players worldwide and remain enjoyable for years to come.

Dice Dreams, our flagship game, has become a global sensation and a top-100-grossing hit, while Domino Dreams, our next big success, is also making a significant impact in the industry.

Our Newest Game – A Magical Collaboration with Disney!

Released in 2025, Disney Solitaire brings beloved Disney stories and characters to life in an unforgettable gaming experience.

Our team, headquartered in Tel Aviv, is made up of talented, passionate, and ambitious professionals. And the future is even more exciting! Want to be part of our journey? Check out the job description below.

What will you do at SuperPlay?

Create game assets and 3D compositions, working closely with the Team Lead, Animator, Concept Artist and Art Director throughout production, and adapting to the game's technical and creative needs.

  • Modeling and texturing high-quality stylized assets: props, characters and full environments, integrated directly into the game.
  • Building stylized 3D environments using a hybrid 2D/3D workflow, in close collaboration with the 2D team.
  • Creating stylized characters from 2D concepts, optimized for mobile and rig-ready.
  • Keeping assets clean and production-ready, including UV packing and atlasing, texture budgets, pivots and scene hierarchies.
  • Upholding a high bar for polished, readable, performance-conscious stylized art across the team.



Who are you?

Must-have

  • Experience in 3D modeling, preferably in the games industry
  • Proven experience with texturing, hard-surface and organic modeling
  • A portfolio demonstrating strong stylized art
  • Proficiency in Maya
  • Solid working knowledge of Adobe Photoshop and Substance Painter
  • Working knowledge of Unity
  • Strong technical awareness and organized workflows
  • A passion for games and deep familiarity with successful casual and mobile titles

You get bonus points for:

  • Knowledge of ZBrush
  • Familiarity with mobile character topology and rig-friendly modeling
  • A background in concept design, drawing, sculpting or painting
  • Working knowledge of Blender
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  1. A CV for this posting

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    The review screen in CV Rocket: how each CV was read, round by round.
  3. We apply on SuperPlay's form

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