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Open nowPosted 14 hours ago

10x Team|游戏领域负责人 (AI for Gaming)

vrfi1sk8a0/referral193 open roles

Where
Shanghai, Chinese Mainland
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Your applicationOpen now10x Team|游戏领域负责人 (AI for Gaming)vrfi1sk8a0/referral · Shanghai, Chinese Mainland
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The clock on this job

Early applications get read.

13.8% of postings close within 7 days. Measured by our own scanner across the market. vrfi1sk8a0/referral postings stay open a median of 8 days.

Share of postings closed within
  1. 2.2%1 day
  2. 4.7%3 days
  3. 13.8%7 days
  4. 22.3%14 days
  5. 37.8%30 days
  6. 59.0%60 days
This job: posted 14 hours ago

vrfi1sk8a0/referral median: 8 days open

The posting

10x Team希望让最强的AI能力与真正理解行业的人站在一起,定义最值得解决的问题,并把它们快速构建出来。

游戏既是重要的内容产业,也是人工智能理解复杂世界、学习长期决策和创造互动体验的天然场景。随着大模型、多模态生成、Agent与世界模型不断发展,AI正在进入游戏构思、研发、内容生产和实时体验的完整链路,也为新的玩法与产品形态创造可能。

作为游戏领域负责人,你将站在模型能力与游戏行业的交叉点,从零定义和孵化AI for Gaming方向。你需要像领域研究者一样提出关键问题,也需要像创业者一样组织资源、快速验证:把游戏行业的知识转化为模型能力,与研究、算法和工程团队共同构建原型,并从真实体验中判断哪些方向值得继续投入。 方向可能涉及游戏创作与研发、智能角色、动态叙事、生成世界、游戏Agent及新的互动体验,具体的优先级和发展路径将由你与团队共同探索和定义。

具体职责: 1. 定义AI for Gaming方向 - 持续研究全球游戏产业和前沿AI技术,理解大模型、多模态生成、Agent、强化学习及世界模型对游戏的长期影响。 - 从游戏创作、研发流程、内容供给、角色与世界运行、玩家体验等环节中,识别AI能够产生关键突破的问题。 - 形成清晰的研究与产品命题,判断哪些方向值得投入,并制定阶段性路线和验证方法。 - 跟踪AI原生游戏、新型互动内容及相关创业团队,对未来的技术路线和产品形态形成独立判断。

2. 将游戏问题转化为模型能力 - 与研究、算法和工程团队共同定义游戏场景需要的模型能力,包括复杂任务规划、工具使用、代码与资产生成、角色行为、世界理解及长期交互等。 - 将真实游戏任务转化为数据、环境、训练任务和评测标准,推动游戏领域知识进入模型能力建设。 - 根据问题特点判断适合的技术路径,综合运用基础模型、后训练、Agent系统、游戏引擎与产品工程能力。 - 建立贴近真实游戏体验的验证体系,从可玩性、完成度、可控性、开发效率和用户体验等角度判断模型进展。

3. 推动原型与产品验证 - 组织并亲自参与早期概念、玩法实验和产品原型,快速验证模型能力能否带来新的创作方式或互动体验。 - 与游戏策划、程序、美术及算法团队协作,推动项目从想法和Demo走向可供真实用户体验的原型。 - 通过开发者和玩家反馈持续检验方向,根据结果调整模型需求、产品设计和投入优先级。 - 从早期实验中提炼可复用的模型能力、技术组件和工作流,探索具有持续价值的产品方向。

4. 建立领域资源与协作网络 - 连接国内外优秀游戏团队、制作人、独立开发者、引擎与工具平台及AI创业团队,寻找共同研究和产品验证机会。 - 深入理解不同合作伙伴的能力与诉求,设计能够促进模型进步和产品创新的合作方式。 - 参与组建游戏、算法、产品和工程相结合的核心团队,建立高效的跨领域协作机制。 - 代表团队参与重要的游戏与AI产业交流,持续吸收人才、项目和行业认知。

  • 对游戏有长期投入和深刻理解,能够判断什么构成有价值的玩法、内容与玩家体验。
  • 主导过完整游戏项目、核心玩法或重要产品方向,具备从概念验证到研发交付的实际经验。
  • 曾担任游戏制作人、主策划、技术负责人、Technical Designer、AI产品负责人、行业研究者或创业团队核心成员。
  • 对大模型、多模态生成、Agent、强化学习或世界模型中的一个或多个方向有深入理解,能够与算法团队讨论任务定义、数据、训练、评测和技术取舍。
  • 已将AI工具或模型能力应用于游戏创作、开发或产品实验,能够通过作品、原型、代码或项目材料说明自己的判断和贡献。
  • 具备研究意识,能够把行业经验抽象为清晰的问题、假设和验证方法,而不止于复用既有的游戏开发流程。
  • 具备创业精神和从零建设能力,能够在方向尚未明确时主动寻找机会、组织资源并快速形成结果。
  • 保持hands-on,愿意亲自体验模型、制作原型和分析问题,也能够带领跨游戏、算法和工程的团队共同推进。

加分项 - 从零孵化过新玩法、新品类、AI原生产品或独立游戏项目。 - 具有智能角色、生成式内容、游戏Agent、UGC平台、世界模型或AI游戏开发工具相关经验。 - 熟悉Unity、Unreal等游戏引擎,或具有游戏工具链、内容管线和开发平台建设经验。 - 具有算法研究、计算机图形学、强化学习或多模态模型相关背景。 - 有创业经历,或曾在小团队中同时承担方向判断、产品定义和落地责任。

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