Skip to content

Open nowPosted 44 days ago

Director, New Product Design & Innovation

Workable (global search)108,016 open roles

Where
Boston, MA, United States
Get the CV for this job

From $25 per CV, paid once. No subscription.

Your applicationOpen nowDirector, New Product Design & InnovationWorkable (global search) · Boston, MA, United States
  1. YouYes, apply to this one.

  2. CV RocketCV written for this posting.

  3. 25 readersRecruiter, hiring manager, skeptic. Round after round.

  4. CV RocketApplied on Workable (global search)'s own form.

The reply lands in your private mailbox

3×more interviews than doing it yourself with ChatGPT.

The clock on this job

Early applications get read.

7.9% of postings close within 7 days. Measured by our own scanner across the market. Workable (global search) postings stay open a median of 7 days.

Share of postings closed within
  1. 1.6%1 day
  2. 3.6%3 days
  3. 7.9%7 days
  4. 14.9%14 days
  5. 34.0%30 days
This job: posted 44 days ago

Workable (global search) median: 7 days open

The posting

About Mightier

Mightier is reimagining how children and families build emotional skills. Our current program combines video games, biofeedback, and play to help children ages 6–14 better understand their emotions and learn how to regulate them.

Now we’re building what’s next.

We’re developing a new mental health product for teens and young adults. We’re looking for an exceptional product design leader to help us figure out what it should be — and then bring it to life.

The Opportunity

This is a 0-to-1 product role.

You won’t inherit a roadmap or be handed a set of requirements. You’ll start with fundamental questions:

What are the most important mental health problems we can help teens and young adults with? What experiences will they engage with? How can we translate clinically meaningful mechanisms into a consumer product people want to use?

You’ll lead the process of answering those questions through deep user research, rapid experimentation, prototyping, and testing.

We’re looking for a player-coach — someone capable of setting the product design vision and leading a team, but who still loves interviewing users, sketching ideas, building prototypes, opening Figma, and putting something in front of users to see what happens.

What You’ll Do

Uncover insights

Develop a deep understanding of their lives, behaviors, motivations, mental health needs, and relationship with technology.

Design and oversee rigorous qualitative and quantitative user research — including interviews, ethnographic research, concept testing, diary studies, usability testing, surveys, and other methods.

Turn research into insights: identify unmet needs, behavioral patterns, and product opportunities that aren’t obvious from the raw data.

Connect engagement with clinical impact

You’ll partner closely with our Chief Science Officer and clinical/scientific team to identify the mechanisms we believe can improve mental health outcomes and translate those mechanisms into compelling product experiences.

The core challenge is to make the things that improve mental health the things users actually want to do. We don’t want to simply regurgitate existing therapeutic approaches moved to a screen.

Build, test, and iterate

Create prototypes ranging from rough concepts and clickable experiences to polished product designs.

Run rapid cycles of research → prototype → test → learn → iterate to determine what resonates with users before committing significant engineering resources.

Solve the teen engagement problem

You’ll obsess over engagement: what makes someone curious enough to try a product, motivated enough to return, and engaged long enough to experience meaningful benefit.

You’ll bring strong consumer instincts and draw inspiration well beyond healthcare — including gaming, social products, entertainment, creator platforms, wellness, education, and other products competing for young people’s attention.

Help build the business

You’ll partner directly with the CEO on the broader product and business strategy, including target customers, positioning, go-to-market strategy, pricing, distribution, and scalability.

Requirements

Who We’re Looking For

  • You have 15+ years of product design experience, with a track record of building exceptional consumer products.
  • You’ve gone 0-to-1 before. You’re comfortable when there is no roadmap, no existing product, and no obvious answer.
  • You’re an exceptional product thinker, not just an exceptional visual designer. You can move fluidly between understanding a user’s underlying problem, developing a product hypothesis, designing an experience, and evaluating whether it worked.
  • You have deep expertise in user research. You know how to ask the right questions, choose the right research methods, recognize weak signal from strong signal, and synthesize messy qualitative information into insights that change what gets built.
  • You’re still a maker. You can turn an idea into a prototype and put it in front of users without a team of designers and engineers.
  • You have exceptional consumer product instincts and understand that usability alone doesn’t create engagement. You think deeply about motivation, habit formation, delight, identity, social dynamics, and why people choose to spend their time with one product instead of another.
  • You are particularly interested in — and ideally experienced with — teens and young adults and understand that designing for them requires different instincts than designing for children or older adults.
  • You enjoy working directly with scientists, clinicians, engineers, game designers, marketers, and executives and can translate across those disciplines.

Pluses

  • Experience building consumer products for teens or young adults.
  • Experience in digital health, healthcare, or behavioral health
  • Experience designing for both B2C and clinician/caregiver audiences
  • Experience in gaming, social products, consumer health, wellness, education, or digital mental health.

How We Work

This role is based in the Boston area and will work from our office near South Station three days per week.

Why Mightier

There are plenty of opportunities to make digital products more engaging.

This is an opportunity to apply those skills to something that matters deeply: helping young people build the skills to better understand themselves, manage difficult emotions, and improve their mental health.

From $25, paid onceGet the CV for this job

What happens when you press

One press. We do the rest.

  1. A CV for this posting

    Written against Workable (global search)'s own wording, from every piece of relevant proof in your profile.

  2. 25 readers review it

    Recruiter, hiring manager, skeptic and more read every draft, round after round. You get the best round.

    The review screen in CV Rocket: how each CV was read, round by round.
  3. We apply on Workable (global search)'s form

    Our application engine gets through the hardest forms there are. Where a question needs you, AI suggests the best answer. Don't want us applying from our IP addresses? Use our Chrome extension: we apply straight from your own browser.

    An application in CV Rocket: every answer filled in on the employer's form.
  4. Every reply, sorted

    Workable (global search)'s answer lands in your private mailbox, and we classify it on arrival: interview, question, rejection.

    The CV Rocket inbox: each employer reply classified as an interview, an action or a rejection.
  5. Reply with AI

    AI helps you write the email, checks it and sends it. We show you whether the recruiter read it.

  6. The interview in your calendar

    Full integration with your calendar. The invitation goes straight in.

    An interview invitation in the CV Rocket inbox, added to the candidate's calendar.
Get the CV for this job

From $25 per CV, paid once. No subscription.

Why it works

3×

more interviews than doing it yourself with ChatGPT.

ChatGPT writes a CV and never learns what happened to it. We see every reply. For each CV we know:

  • How it was written, and how the review scored it
  • When we applied, and how long after the posting went up
  • Which posting, which company, which city
  • Who got the interview, and who heard nothing

That is how we know which CVs get called.

Get the CV for this job

From $25 per CV, paid once. No subscription.

The numbers game

More applications. More interviews.

Every application goes out with its own CV, written for that posting and paid once. Send enough of them and the law of large numbers finds you the job.

By hand5–10
With CV Rocket100
applications a day

Nearby

Live postings like this one

Same employer first, then the same role elsewhere.

Before you press

Straight answers

Get the CV for this job

From $25 per CV, paid once. No subscription.

What if my background isn't good enough?

We make the most of the background you have. The CV uses every piece of relevant proof your profile holds, and one of the 25 readers reads your whole profile and flags what the CV left out.

Do you really apply for me?

Yes, on the employer's own form, the hardest ones included. Where a question needs you, you answer it right there and AI suggests the best answer. Don't want us applying from our IP addresses? Use our Chrome extension: we apply straight from your own browser.

Is it a subscription?

No. You pay once per CV, from $25. Every application goes out with its own CV, written for that posting.

One job. One CV.
Paid once.

Pick the posting you want. We write for it, apply for you and catch the reply.

Get the CV for this job

From $25 per CV, paid once. No subscription.