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Open nowPosted 5 days ago

Game Designer (FPS)

Workable (global search)108,016 open roles

Where
Kraków, Lesser Poland Voivodeship, Poland
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Your applicationOpen nowGame Designer (FPS)Workable (global search) · Kraków, Lesser Poland Voivodeship, Poland
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The clock on this job

Early applications get read.

7.9% of postings close within 7 days. Measured by our own scanner across the market. Workable (global search) postings stay open a median of 7 days.

Share of postings closed within
  1. 1.6%1 day
  2. 3.6%3 days
  3. 7.9%7 days
  4. 14.9%14 days
  5. 34.0%30 days
This job: posted 5 days ago

Workable (global search) median: 7 days open

The posting

[EN] Sperasoft is a leading game co-development company. We work closely with our partners to deliver high-quality titles for world-class publishers. Sperasoft is a part of Keywords studios – international technical and creative services provider to the global video games industry and beyond.

Game Development is our core competency. We collaborate closely with our partners, assisting them throughout the whole process of developing high quality AAA titles.

[PL] Sperasoft to wiodąca firma specjalizująca się we współtworzeniu gier (co-development). Ściśle współpracujemy z naszymi partnerami, aby dostarczać wysokiej jakości tytuły dla światowej klasy wydawców. Sperasoft jest częścią Keywords Studios – międzynarodowego dostawcy usług technicznych i kreatywnych dla globalnego przemysłu gier wideo i nie tylko.

Tworzenie gier to nasza główna kompetencja. Blisko współpracujemy z naszymi partnerami, wspierając ich na każdym etapie procesu powstawania wysokiej jakości tytułów AAA.

Responsibilities

[EN]

  • A role collaborating closely with the Game Director and Game Design team on design decisions for a large AAA first-person shooter
  • Own, drive and communicate the vision for major design initiatives, new features, major design overhauls and hold brainstorming/playtest sessions
  • Work closely and unify all other disciplines: engineers, artists and producers to design, tune and implement various game design directions
  • Lead complex, challenging, impactful game aspects with minimal oversight
  • Analyze internal and external metrics feedback and adjust design or balance the game if necessary
  • Contribute to prototyping, game balancing and gameplay tuning

[PL]

  • Rola polegająca na ścisłej współpracy z Game Directorem oraz zespołem Game Designu przy podejmowaniu decyzji projektowych dla wielkoformatowej gry AAA z gatunku FPS (strzelanki pierwszoosobowej).
  • Kształtowanie, rozwijanie i komunikowanie wizji głównych inicjatyw projektowych, nowych funkcji oraz gruntownych przebudów systemów gry, a także prowadzenie sesji burzy mózgów i playtestów.
  • Ścisła współpraca i integrowanie działań innych dziedzin (programistów, grafików oraz producentów) w celu projektowania, dopracowywania i wdrażania poszczególnych założeń game designu.
  • Samodzielne prowadzenie złożonych, wymagających i kluczowych obszarów gry z minimalnym nadzorem.
  • Analiza informacji zwrotnej oraz wskaźników (metryk) wewnętrznych i zewnętrznych, a także dostosowywanie projektu lub balansowanie gry w razie potrzeby.
  • Aktywny udział w prototypowaniu, balansowaniu gry oraz dopracowywaniu rozgrywki (gameplay tuning).

Requirements

[ENG}

  • Must have experience in Game Design for first/ third person shooter games
  • Full cycle and multi-discipline development experience with at least 1 title shipped as a game designer
  • Knowledge of 3D level/game design tools and editors, primarily Unreal 5
  • A fine attention to quality and detail, both creatively and technically
  • Strong creative skills
  • Excellent organization and communication skills
  • Familiar with project management methodologies and software
  • Passionate gamer, with a strong passion for games in general
  • Proficiency in English (verbal, written and technical)

[PL]

  • Doświadczenie w Game Designie przy grach z gatunku FPS lub TPS (strzelankach pierwszo- lub trzecioosobowych).
  • Doświadczenie w pełnym cyklu produkcji gry (full-cycle) oraz pracy w multidyscyplinarnym zespole, z co najmniej jednym wydanym tytułem (shipped title) na stanowisku Game Designera.
  • Znajomość narzędzi do projektowania poziomów/gier w 3D oraz edytorów, ze szczególnym uwzględnieniem Unreal Engine 5.
  • Duża dbałość o jakość i detale, zarówno w wymiarze kreatywnym, jak i technicznym.
  • Wysokie umiejętności kreatywne.
  • Doskonałe umiejętności organizacyjne i komunikacyjne.
  • Znajomość metodologii oraz oprogramowania do zarządzania projektami.
  • Zamiłowanie do gier oraz pasja do branży gamingowej ogółem.
  • Biegła znajomość języka angielskiego (w mowie, pismie oraz słownictwie technicznym).

Benefits

[EN]

  • Working with an international team of world-class professionals on exciting and challenging projects
  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
  • Medical Care package
  • Sensibly flexible working hours
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines
  • Friendly team
  • Additional benefits – Care Bonus to cover health, educational and safety needs, MyCafeteria, corporate parties and team buildings and many more others

[PL]

  • Praca w międzynarodowym zespole światowej klasy profesjonalistów przy ekscytujących i pełnych wyzwań projektach
  • Możliwości nauki i rozwoju: mentoring, wykłady, udział w konferencjach i wydarzeniach branżowych
  • Pakiet opieki medycznej
  • Elastyczne godziny pracy (w ramach potrzeb zespołu)
  • Śniadania, przekąski i owoce dostępne w ciągu dnia, a także ekspresy do kawy i wybór herbat
  • Przyjazny zespół
  • Benefity dodatkowe – Care Bonus (pokrywający wydatki związane ze zdrowiem, edukacją i bezpieczeństwem), platforma MyCafeteria, imprezy firmowe oraz wyjazdy integracyjne, a także wiele więcej
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