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Open nowPosted 33 days ago

Material Artist (stylization) / Artysta ds. Materiałów i Tekstur (stylizacja)

Workable (global search)108,016 open roles

Where
Kraków, Lesser Poland Voivodeship, Poland
Work mode
Remote
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Your applicationOpen nowMaterial Artist (stylization) / Artysta ds. Materiałów i Tekstur (stylizacja)Workable (global search) · Kraków, Lesser Poland Voivodeship, Poland
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The clock on this job

Early applications get read.

7.9% of postings close within 7 days. Measured by our own scanner across the market. Workable (global search) postings stay open a median of 7 days.

Share of postings closed within
  1. 1.6%1 day
  2. 3.6%3 days
  3. 7.9%7 days
  4. 14.9%14 days
  5. 34.0%30 days
This job: posted 33 days ago

Workable (global search) median: 7 days open

The posting

[EN]

Sperasoft is hiring a Material Artist for stylized project for creating high-quality materials and textures. If you are passionate about materials creation, creating visually stunning assets and capable of understanding and following technical requirements and pipelines, this is the perfect opportunity for you.

Responsibilities

  • Produce outstanding materials using Substance Designer
  • ​Work with the Lead and Art Director to ensure that materials match Art Direction, style, setting and target quality
  • ​Work closely with Level Artists to make materials that will be convenient for them to use.
  • ​Maintain integrity and uniformity of material library.
  • ​Setup materials in the engine and ensure they work correct and blend properly.

[PL] Opis stanowiska:

Sperasoft poszukuje Artysty ds. Materiałów i Tekstur, którego zadaniem będzie tworzenie wysokiej jakości materiałów oraz tekstur. Jeśli Twoją pasją jest tworzenie materiałów i atrakcyjnych wizualnie obiektów, a także rozumiesz i przestrzegasz wymagań technicznych oraz procesów produkcyjnych, jest to idealna okazja dla Ciebie.

Zakres obowiązków:

  • Tworzenie wyjątkowych materiałów przy użyciu programu Substance Designer
  • Współpraca z liderem zespołu oraz Dyrektorem Artystycznym w celu zapewnienia spójności materiałów z kierunkiem artystycznym, stylem, realiami świata gry i docelową jakością
  • Ścisła współpraca z Artystami Lokacji w celu tworzenia materiałów, które będą dla nich wygodne w użyciu
  • Dbanie o spójność i porządek w bibliotece materiałów
  • Konfiguracja materiałów w silniku oraz dbanie o ich prawidłowe działanie i właściwe mieszanie

Requirements

[EN]

  • Deep & highly proficient knowledge of Substance Designer
  • ​Knowledge of PBR and physically based material standards
  • ​High proficiency with Maya or similar
  • ​Strong communication and mentoring skills
  • ​Good eye for appropriate stylization and detail
  • ​At least one shipped title within the industry

[PL] Wymagania minimalne:

  • Bardzo dobra i zaawansowana znajomość programu Substance Designer
  • Znajomość standardów fizycznego renderowania materiałów i zasad PBR
  • Biegłość w obsłudze programu Maya lub pokrewnego
  • Rozwinięte umiejętności komunikacyjne i mentorskie
  • Dobre wyczucie odpowiedniej stylizacji oraz estetyki
  • Udział w wydaniu przynajmniej jednego tytułu w branży gier

Benefits

[EN]

  • Medical Care package
  • MyCafeteria system - including Multisport card and more
  • Employee Assistance Program (EAP), offering confidential legal, financial, and personal counseling
  • English or Polish language classes
  • Sensibly flexible working hours
  • Additional benefits: Care Bonus to cover health, educational and safety needs, corporate parties and team buildings

[PL]

  • Pakiet opieki medycznej
  • System MyCafeteria – w tym karta MultiSport i wiele więcej
  • Program Wsparcia Pracowników (EAP) – oferujący poufne porady prawne, finansowe oraz psychologiczne/osobiste
  • Lekcje języka angielskiego lub polskiego
  • Elastyczne godziny pracy (w ramach potrzeb projektu)
  • Benefity dodatkowe: Care Bonus (pokrywający wydatki związane ze zdrowiem, edukacją i bezpieczeństwem), imprezy firmowe oraz wyjazdy integracyjne
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