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Open nowPosted 3 days ago

PixiJS Game Developer

Workable (global search)108,016 open roles

Where
São Paulo, SP, Brazil
Work mode
Remote
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Your applicationOpen nowPixiJS Game DeveloperWorkable (global search) · São Paulo, SP, Brazil
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Early applications get read.

7.9% of postings close within 7 days. Measured by our own scanner across the market. Workable (global search) postings stay open a median of 7 days.

Share of postings closed within
  1. 1.6%1 day
  2. 3.6%3 days
  3. 7.9%7 days
  4. 14.9%14 days
  5. 34.0%30 days
This job: posted 3 days ago

Workable (global search) median: 7 days open

The posting

*Applications and CVs/resumes MUST be submitted in English to be considered*

This is a 3-month freelance engagement, working 40 hours per week, and is fully remote within Brazil, looking to start within 2 weeks.

We are not looking for a vibe coder.

We are seeking an experienced PixiJS Game Developer to take ownership of the technical quality, architecture, and performance of our browser-based games. This role is ideal for an engineer who has spent several years building and shipping game products with PixiJS and understands the realities of delivering maintainable, scalable, production-ready code.

You will work on existing titles, improving and extending games that have been rapidly developed through modern AI-assisted workflows and prototyping processes. You will implement gameplay features, UI systems, animations, audio, and game mechanics while ensuring a consistent player experience across desktop and mobile devices. You will also be responsible for identifying technical debt, improving code quality, and establishing best practices that support long-term development and maintenance.

This is not a role for a vibe coder - we need a developer with a proven track record of building, optimising, and shipping commercial games using PixiJS in a professional environment prior to the use of AI in coding.

Requirements

What we are looking for:

  • Strong experience using PixiJS
  • Good working knowledge of Git and collaborative development workflows
  • GSAP for animation and tweening
  • Howler.js for audio integration
  • Vitest and/or Playwright for testing and quality assurance
  • Analytics and monitoring tools such as PostHog and Sentry

Nice to Haves:

  • Previous experience developing casual, puzzle, arcade, or mobile-style games
  • Experience shipping and supporting live HTML5/browser-based games
  • Familiarity with scalable game architecture and reusable gameplay systems
  • Experience optimising games for lower-spec or mobile devices
  • Understanding of asset delivery and CDN pipelines

Benefits

  • Competitive Hourly Rate
  • Dynamic, multicultural and fun environment.
  • You will be working for the world's leading provider of game services.
  • We empower our people and offer regular progression opportunities to ensure our employees flourish.

About Side Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

Experience our side of life. For more information, visit www.side.inc

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