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Open nowPosted 131 days ago

Technical UI Designer

Workable (global search)109,826 open roles

Where
Canada
Work mode
Remote
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Your applicationOpen nowTechnical UI DesignerWorkable (global search) · Canada
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7.9% of postings close within 7 days. Measured by our own scanner across the market. Workable (global search) postings stay open a median of 2 days.

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  2. 3.6%3 days
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  4. 14.9%14 days
  5. 34.0%30 days
This job: posted 131 days ago

Workable (global search) median: 2 days open

The posting

Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry.

Our team includes world-class talents who bring deep expertise in external development, pipeline optimization, and creative problem-solving. Whether it’s porting games to new systems, enhancing gameplay features, or crafting stunning visuals, Devoted Studios operates as a trusted, flexible extension of our partners’ internal teams.

We are proud to be the development partner of choice for industry leaders such as:

  • 2K
  • Xbox
  • Meta
  • Obsidian Entertainment
  • Turtle Rock Studios
  • Gearbox Software

At Devoted Studios, we’re committed to making outsourcing more efficient, collaborative, and impactful. If you're passionate about co-development, game art, or solving technical challenges on a global scale.

We are looking for a Technical UI Designer who lives and breaths in Unreal Engine. This is a hands-on implementation role, building out UI features and animations from design handoff to shipped product, working in Unreal Engine daily.

Responsibilities:

  • Build, implement, and polish UI features and systems using Unreal Engine, UMG, and Blueprints
  • Own UI animation — motion design, transitions, reactive states, and feel — from concept through final implementation
  • Collaborate closely with UX designers, UI artists, and engineers to bring features from spec to shipping
  • Diagnose and resolve UI performance issues; contribute to reducing technical debt in existing systems
  • Create and maintain reusable UI components and documentation that other designers can build on
  • Iterate fast based on feedback from leads and QA — shipping quality on a live-service cadence

Requirements

  • Professional experience implementing UI in a shipped game, using Unreal Engine (UMG + Blueprints) or equivalent engine
  • Strong animation sensibility — you understand timing, easing, and motion hierarchy, and you can build it yourself rather than hand it off
  • Experience with visual scripting languages (Blueprints, Lua, or equivalent)
  • Comfortable reading and acting on feedback from leads, UX, and QA without friction
  • Portfolio or reel demonstrating shipped UI work — implementation quality matters more than concept art

Nice to have

  • Experience on a live-service title with frequent content updates
  • Familiarity with view models or data-driven UI architecture
  • Experience with 3D packages (Maya, 3ds Max) for asset prep
  • Exposure to performance profiling and GPU/CPU cost awareness for UI

Benefits

Why Join Us?

We offer:

  • Strong and enthusiastic team – you will have the opportunity for knowledge sharing, learning, and professional self-development
  • Interesting and challenging tasks – solve diverse and challenging issues, communicate with people within the company as well as with our partners;
  • Convenient working conditions – remote work, the opportunity to build your own working day with flexible working hours
  • А chance to work in a highly professional and dynamic team working with a wide range of International Game Production projects, attractive remuneration package, and opportunities to develop professionally.

This is a remote, full-time contracted position.

We are an equal opportunity company and all qualified applicants will receive consideration for a contract without regard to race, color, religion, sex, national origin, gender identity, disability, protected veteran status, or any other characteristic protected by law.

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