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Open nowPosted 1871 days ago

Texturing Lead

Zebu Animation Studios Private Limited43 open roles

Where
Bangalore
Work mode
Remote
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Your applicationOpen nowTexturing LeadZebu Animation Studios Private Limited · Bangalore
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Early applications get read.

12.1% of postings close within 7 days. Measured by our own scanner across the market.

Share of postings closed within
  1. 2.1%1 day
  2. 4.5%3 days
  3. 12.1%7 days
  4. 19.1%14 days
  5. 35.6%30 days
  6. 52.7%60 days
This job: posted 1871 days ago

The posting

Eligibility:

  • Graduate in Arts / Science Discipline
  • Proficiency in Gimp, Krita, Maya, Blender, Substance Designer, Quixel mixer, 3d-coat, Mari, Armor painter, Materialize
  • Must have a strong understanding of principles of Color Theory, light & materials, Modeling, and UV Mapping.
  • From an Art point of view, Essential to be skilled in Painting & Image editing skills.
  • Confident, Self-Aware, and good at presenting their work.
  • Intelligent, Highly creative, Can come up with conceptual and metaphorical ideas.
  • Passionately in love with art, films, and comics
  • Equipped with the uncommon common sense
  • Good Communication, Interpersonal & Problem solving skills
  • Ability to work within a high-pressure, fast-paced environment while meeting strict deadlines

Desired Candidates Skill:

  • Must be passionately in love with Art, Films.
  • Good understanding of industry-standard texture maps generation/paint along with usage/workflow in CG rendering.
  • Exceptional understanding of surface qualities, lighting, and shading concepts, detailing, composition, color, form, and scale.
  • Good working knowledge on texel and pixel density along with standard UV unwrap and dims
  • Based on the story requirement and importance of that asset able to research, plan to approach the texture map creation.
  • Ability to contribute in Creative ideas for creating stunning visuals.
  • Ability to Analyse and Understand the Script, Client/ Director Notes.
  • Must have good Knowledge of Rigging, Texturing, Lookdev
  • Minimum requirement of building textures using node graph. (blender, substance Designer, TextureLab, Material Maker, Arnold/redshift shader graphs
  • Able to sculpt surface details and extract displacement maps from other applications like Blender, zbrush, 3dcoat.
  • PBR texture and material base workflow must know.
  • Must have a good eye for detail to understand the concept of material aging, how an object/material changes its shape and texture over time.
  • Be able to take direction, and be prepared to make changes to work in response to constructive feedback
  • Have good communication and presentation skills
  • Be able to work calmly and efficiently to tight deadlines

About Zebu Animation Studios

We’re a herd of animation nerds, wander around our offices, and you’ll run into a conversation about movies and art in every corner. We’re a fluid culture that celebrates learning, intelligence, innovation, and puns! That’s a core bull-ief here at Zebu, and it’s part of what makes us unique in the Indian Animation Landscape. The other part is our constant exploration for the next best technologies and systems - which enables us to compete with the best around the world.

Values

Zebu’s values revolve around a commitment to the creative process and the artists that drive that process. Through strong employee engagement, mutual respect, and giving back to the community zebu strives to build long-term careers for its employees, offer income equality between genders, and be a pillar of excellence within its peer group. We are committed to building an Equal Opportunity Employer team that includes and respects a variety of voices, identities, backgrounds, experiences, and perspectives.

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