Panic Button is seeking a highly experienced and motivated Lead Software Engineer with a strong focus on game porting to join our growing team. The ideal candidate will have a proven track record of leading software engineering teams in the video game industry, with recent and extensive experience in cross-platform console development.
Responsibilities
- Lead and mentor a team of software engineers
- Oversee the entire porting lifecycle, from initial analysis and feasibility studies to optimization, certification, and release across multiple platforms
- Collaborate closely with internal development teams, external partners, and platform holders
- Responsible for performance and stability across all platforms
- Identify and resolve platform-specific technical challenges, memory and performance bottlenecks, and compatibility issues
- Contribute hands-on to coding, debugging, and problem-solving
- Participate in strategic planning and technical roadmap development
Requirements
- Lead and mentor a team of software engineers
- Oversee the entire porting lifecycle, from initial analysis and feasibility studies to optimization, certification, and release across multiple platforms
- Collaborate closely with internal development teams, external partners, and platform holders
- Responsible for performance and stability across all platforms
- Identify and resolve platform-specific technical challenges, memory and performance bottlenecks, and compatibility issues
- Contribute hands-on to coding, debugging, and problem-solving.
- Participate in strategic planning and technical roadmap development
Bonus
- Experience with Unreal Engine 4/5 or Unity
Salary Range
- $150,000 - $220,000
Seen 18 days ago.
Original posting on Panic Button's site ↗
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