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Open nowPosted 13 hours agoWe saw it 106 min after it went up

Senior UI Tech Artist

Jobgether4,386 open roles

Where
US
Work mode
Remote
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Your applicationOpen nowSenior UI Tech ArtistJobgether · US
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The clock on this job

Early applications get read.

7.9% of postings close within 7 days. Measured by our own scanner across the market. Jobgether postings stay open a median of 5 days.

Share of postings closed within
  1. 1.6%1 day
  2. 3.6%3 days
  3. 7.9%7 days
  4. 14.9%14 days
  5. 34.2%30 days
This job: posted 13 hours ago

Jobgether median: 5 days open

The posting

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Senior UI Tech Artist based in United States.

This role sits at the intersection of visual design, technical art, and game development, helping shape the systems that power engaging in-game user interfaces. You’ll establish efficient workflows and technical standards that enable UI artists and developers to create high-quality experiences at scale. Working closely with designers, programmers, artists, producers, and other disciplines, you’ll turn creative concepts into performant, shippable UI systems. The role combines hands-on material and shader development with performance optimization, prototyping, and technical problem-solving. You’ll have significant ownership over key UI technologies while helping evolve pipelines and bring new ideas into production. This is an opportunity to contribute to ambitious game projects in a collaborative, multidisciplinary environment where both creativity and technical expertise are valued.

Accountabilities:

  • Partner with UI artists to establish best practices, efficient workflows, and technical standards for UI development.
  • Collaborate closely with UI programmers to develop and implement new engine features and capabilities.
  • Monitor and analyze UI memory usage and performance throughout the development lifecycle, identifying opportunities for optimization.
  • Create efficient, user-friendly shaders and materials for use in game UI.
  • Evaluate technical challenges associated with UI art and UX concepts and clearly communicate potential solutions and constraints.
  • Research, prototype, and develop new art pipelines and technical approaches that improve production workflows.
  • Support teammates in bringing creative and technically challenging ideas to life through practical, scalable solutions.
  • Take ownership of shippable UI content and systems, ensuring they meet high standards for quality, performance, and memory efficiency.
  • 6+ years of professional experience in the game industry or a closely related technical art environment.
  • Expert-level knowledge of Unreal Engine 5, particularly the Material Editor and UMG.
  • Strong ability to collaborate effectively with artists, designers, programmers, producers, and other multidisciplinary teams.
  • Demonstrated ability to create and deliver production-ready content and systems that are performant and memory efficient.
  • Strong technical problem-solving skills, with the ability to develop creative solutions to complex UI and UX challenges.
  • Ability to work independently, take ownership of projects, and self-direct when required.
  • Working knowledge of HLSL or GLSL is a plus.
  • Experience with Python scripting or another programming language is a plus.
  • Familiarity with 3D modeling applications and image-editing software is a plus.
  • Experience developing for current-generation platforms such as Xbox Series X/S and PlayStation 5 is a plus.
  • Experience with other widely used or proprietary game engines, such as Unity, is a plus.
  • Strong balance of creative and visual sensibility with technical art expertise.
  • Opportunity to work on ambitious, high-quality video game projects at the intersection of art, technology, and design.
  • Significant ownership over foundational UI systems, workflows, materials, shaders, and technical pipelines.
  • Collaborative environment involving UI artists, programmers, designers, producers, and other disciplines.
  • Opportunity to contribute to engine feature development, technical innovation, and performance optimization.
  • Exposure to Unreal Engine 5, modern UI workflows, current-generation platforms, and advanced technical art practices.
  • Role offering both creative problem-solving and hands-on technical ownership.
  • Remote-friendly opportunity, with the position listed for Canada.

How Jobgether works:

We use an AI-powered matching process to ensure your application is reviewed quickly, objectively, and fairly against the role's core requirements. Our system identifies the top-fitting candidates, and this shortlist is then shared directly with the hiring company. The final decision and next steps (interviews, assessments) are managed by their internal team.

We appreciate your interest and wish you the best!

Why Apply Through Jobgether?

Data Privacy Notice: By submitting your application, you acknowledge that Jobgether will process your personal data to evaluate your candidacy and share relevant information with the hiring employer. This processing is based on legitimate interest and pre-contractual measures under applicable data protection laws (including GDPR). You may exercise your rights (access, rectification, erasure, objection) at any time.

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