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Open nowPosted today

VFX ARTIST

MOCREATIVE PTE. LTD.

Pay
SGD 3,000 – SGD 6,000 a month
Where
Central, Singapore
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Your applicationOpen nowVFX ARTISTMOCREATIVE PTE. LTD. · Central, Singapore
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The clock on this job

Early applications get read.

13.7% of postings close within 7 days. Measured by our own scanner across the market.

Share of postings closed within
  1. 2.3%1 day
  2. 4.8%3 days
  3. 13.7%7 days
  4. 22.1%14 days
  5. 37.6%30 days
  6. 59.1%60 days
This job: posted today

The posting

Key Responsibilities

• Team Leadership & Mentorship: Lead and manage the VFX team, fostering a high

standard of creativity and technical execution. Provide guidance and professional

development to team members.

• Hands-on VFX Production: Directly design and implement high-quality visual

effects for games, ensuring they enhance the overall player experience and match

the project's art style.

• In-Game Review & Quality Assurance: Regularly perform in-game checks to

monitor the progress of VFX integration. Identify visual bugs or areas for

improvement within the live game environment.

• Frontend Collaboration & Feedback: Review game builds and provide detailed art

comments and technical feedback for the frontend team to ensure visual effects

are refined and optimized correctly.

• Artistic Consistency: Maintain a unified visual style across the entire VFX team,

ensuring all assets align with the Art Director's vision and game design

requirements.

• Resource Management: Manage task distribution and timelines for the VFX team

to ensure project milestones are met without compromising quality.

Requirements

• 6–8 years of experience in VFX for games, with a focus on high-end production and

team coordination.

• Expert Proficiency in Adobe After Effects, as well as Photoshop and Cocos.

• Leadership Experience: Proven ability to manage a team, provide constructive

critiques, and maintain morale in a fast-paced environment.• Strong Technical Review Skills: Ability to analyze in-game performance and visual

fidelity, providing actionable feedback to frontend developers.

• Spine Knowledge: While hands-on production in Spine is not required, you must

have a solid understanding of Spine's capabilities and workflows to effectively

oversee integration.

• Visual Sense: An exceptional eye for timing, weight, color theory, and composition

as it applies to game effects.

• Optimization Skills: Ability to balance high-quality visuals with the technical

performance constraints of game platforms.

Plus Point:

• Experience in the mobile gaming industry.

• Advanced understanding of animation principles and UI/UX design.

• Familiarity with procedural generation or scripting within After Effects to speed up

team workflows.

Posting text belongs to the employer. Removal requests: contact us.

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