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Open nowPosted 31 days ago

Member of Technical Staff, Research Engineer

xDOF21 open roles

Where
San Mateo On-site
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On site
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Your applicationOpen nowMember of Technical Staff, Research EngineerxDOF · San Mateo On-site
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The clock on this job

Early applications get read.

8.1% of postings close within 7 days. Measured by our own scanner across the market. xDOF postings stay open a median of 16 days.

Share of postings closed within
  1. 1.8%1 day
  2. 3.5%3 days
  3. 8.1%7 days
  4. 15.1%14 days
  5. 33.9%30 days
This job: posted 31 days ago

xDOF median: 16 days open

The posting

Research Engineer

At XDOF, we’re at an inflection point. Frontier labs are racing to build general-purpose robots, and high-quality training data is the bottleneck. We’re building the foundation behind the foundation models – the data collection systems, operational capability, exabyte-scale data warehouse, and software toolchain – to help our partners drive the field forward.

Our research teams move fast and produce breakthrough work, but research code and production code are different things. We’re looking for a Research Engineer to bridge that gap: someone who can read a research prototype, understand it deeply, and turn it into something that runs reliably at scale on real hardware. You can expect to float across teams to wherever the highest-priority needs are, across perception, ML, and data infrastructure.

What You’ll Do

Research engineers take prototype code and make it production-grade. Sample projects include:

- taking a research perception pipeline (pose estimation, SLAM, calibration) and hardening it for reliable, real-time execution on embedded platforms

- profiling and optimizing performance-critical code at the CPU, memory, and GPU level using tools like perf, NSight, and custom microbenchmarks

- writing and debugging CUDA kernels for low-level acceleration of compute-heavy workloads

- integrating research outputs into the production codebase with proper testing, error handling, and observability

- containerizing and packaging workloads (Docker) so they can be scaled and deployed by the infrastructure team

- understanding and leveraging the infrastructure team’s orchestration and compute systems to hand off production-ready workloads cleanly

- working with researchers to understand algorithmic intent and make informed tradeoffs between accuracy, latency, and resource usage

About You

Baseline skills:

- 3+ years of industry experience in software engineering with a focus on systems, performance, or production ML

- strong C++ proficiency, including modern C++ (C++17/20), memory management, and performance-conscious coding patterns

- CUDA programming experience: ability to write, profile, and debug GPU kernels

- experience with CPU performance optimization: profiling, cache behavior, SIMD, latency reduction

- proficiency with Python and familiarity with ML frameworks (PyTorch, TensorFlow) at the level needed to read and modify research code

- comfort with Linux systems, including build systems, debugging tools, and containerization

You might be a good fit if you:

- have taken research or prototype code and shipped it in a production system

- have worked on real-time or embedded systems where latency and resource constraints matter

- have experience with perception, computer vision, or robotics systems

- have optimized model inference for deployment (TensorRT, ONNX Runtime, or similar)

- understand the full lifecycle from research notebook to containerized, monitored production service

- are very comfortable working in 0→1 environments

- are mission-driven and passionate about robotics: work at XDOF is fast-paced and constant. We hope you love what you’re going to be doing, because you’ll be doing a lot of it!

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