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Open nowPosted 185 days ago

游戏美术馆策展

boke/index480 open roles

Where
Shanghai, Chinese Mainland
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Your applicationOpen now游戏美术馆策展boke/index · Shanghai, Chinese Mainland
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The clock on this job

Early applications get read.

11.8% of postings close within 7 days. Measured by our own scanner across the market. boke/index postings stay open a median of 1 days.

Share of postings closed within
  1. 2.1%1 day
  2. 4.4%3 days
  3. 11.8%7 days
  4. 18.6%14 days
  5. 35.6%30 days
  6. 45.1%60 days
This job: posted 185 days ago

boke/index median: 1 days open

The posting

我们正在筹备一座游戏美术馆,位于上海,由安藤忠雄设计,总建筑面积约 12,000 平方米。

这是一座以电子游戏文化为核心方向的美术馆。我们希望把“游戏”从日常消费与娱乐经验中重新提出来,将它视为一种能够表达思想、塑造经验、反映时代的文化形式,并让它进入被理解、被呈现、被研究、被记录与被传承的公共视野。

在这里,我们展示的不是艺术品,也不只是游戏硬件;而是围绕游戏所生成的经验、情感、记忆与共鸣,是对游戏想象力与创造力的赞美,也是对游戏背后文化结构、体验方式与价值意义的持续思考。

因此,我们正在寻找的,不是传统意义上的主策展人,而是愿意共同搭建这座美术馆内容与方法的人。我们希望组建一个共创型内容创意团队,一起完成从展览叙事、内容研究到创意提案的生成。

岗位职责 1. 参与常设展叙事框架的搭建与迭代 围绕核心命题、章节结构、内容逻辑、观众路径等关键维度,参与美术馆常设展整体叙事框架的构思、生成与完善,推动“游戏文化”转化为清晰、有层次的展览表达。 2. 负责展览相关内容研究与资料梳理 围绕电子游戏的发展线索、历史脉络、代表作品、相关理论与参考内容,开展系统性研究与内容整理,为展览方案提供扎实、可靠的研究基础和内容支持。 3. 参与重点展项与体验逻辑的创意构思 参与展览叙事内容在空间中的呈现方式设计,提出展项创意、互动体验与内容表达方案,推动叙事逻辑向展览形式的转化与落地。 4. 支持内外部团队的内容沟通与协作推进 与设计团队、顾问、合作方等外部团队进行内容层面的沟通协作,对外部方案进行内容理解、判断与反馈;同时协助梳理内部内容方向,确保信息传达准确、清晰、有效。

任职资格 1. 全日制本科及以上学历,具备 5年以上相关工作经验,有 0-1 项目经验者优先 不迷信年限,更看重的不是数字,而是这 5 年是不是在升级。有高质量项目经验,且有明显的成长轨迹,有自己沉淀的破题思路。 2. 对游戏有结构化理解和明确观点 我们要找的不仅是“会玩游戏的人”或“资深玩家”,是对游戏有深刻思考并形成自己的知识体系的人: - 玩得多又好:必须长期、广泛、深入地接触游戏,对不同类型、机制与玩家经验有真实积累。 - 深刻的理解:要能从文化、历史、机制、体验、叙事、类型等多个维度理解游戏。 - 独立的判断:对游戏有自己的判断和观点,同时具备较宏观的认识框架与持续积累的知识面,而不是只会表达个人喜好。 3. 对抽象议题的转译能力和公共表达意识 我们希望你不仅能理解内容本身,还能进一步把内容问题转化为展览语言,能思考内容如何进入观众,如何被章节承载,如何转成展项、体验和空间表达。 - 结构化能力:能够把复杂、抽象、偏概念性的议题,转化为清晰的展览结构与叙事线索,而不是停留在文字和观点层面。 - 创意体验设计意识:能够思考观众如何进入一个问题,如何通过观看、互动、沉浸、参与等不同方式真正“经历”内容,而不只是“接受信息”。 - 解决问题与落地能力:不仅能提出创意和方向,也能进一步思考它是否成立、是否可推进、实现路径是什么,在创意与落地之间找到平衡。 4. 具备共创气质 我们不适合强控制欲、强集权式的创作人格。我们更希望你是一个有判断、能讨论、能协作、也能共同生成方案的人。 5. 具备英文能力和AI使用能力 你需要具备良好的英文口头与书面工作能力,并能够熟练使用 AI 提升研究、写作、梳理与协作效率。

简历投递方式 欢迎将你的 简历 / 作品集 / 网站 / 视频 / 小黑盒截图 / 文章 / 研究文档 / 播客 / 公开分享,或任何能够表达你自己的内容,发送至以下邮箱: [email protected]

希望你告诉我们: 1. 关于你的游戏经验与游戏理解 请简要介绍你的游戏经验,包括: - 你长期接触的游戏类型; - 你较熟悉或投入较多的代表作品; - 你近几年持续关注或体验的内容。 同时,也欢迎你任选 1–3 个 你熟悉且认为重要或有代表性的游戏,简要说明: - 你为什么选择它们; - 你对这些游戏的理解是什么; - 你认为它们最值得被讨论的地方是什么。 2. 关于你的创意经历与个人沉淀 请介绍一个你最满意、最能代表你自己,或你认为与本岗位最相关的项目、内容策划或一个点子,并简要说明: - 你是如何思考和判断的; - 你是如何推进的; - 你最终是怎么落地的。

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