Skip to content

Open nowFirst seen 36 hours ago

Creative Director

Second Talent182 open roles

Where
Remote
Work mode
Remote
Get the CV for this job

From $25 per CV, paid once. No subscription.

Your applicationOpen nowCreative DirectorSecond Talent · Remote
  1. YouYes, apply to this one.

  2. CV RocketCV written for this posting.

  3. 25 readersRecruiter, hiring manager, skeptic. Round after round.

  4. CV RocketApplied on Second Talent's own form.

The reply lands in your private mailbox

3×more interviews than doing it yourself with ChatGPT.

The clock on this job

Early applications get read.

11.8% of postings close within 7 days. Measured by our own scanner across the market.

Share of postings closed within
  1. 2.1%1 day
  2. 4.4%3 days
  3. 11.8%7 days
  4. 18.6%14 days
  5. 35.6%30 days
  6. 45.1%60 days
This job: first seen 36 hours ago

The posting

Job Title: Creative Director

Location: Vietnam (Preferred), Indonesia, or Malaysia

Employment Type: Full-time

Salary: USD 1,000 USD 2,000 per month (Open to negotiation)

Hiring Timeline: ASAP

About the Opportunity

Our client is seeking a hands-on and strategic Creative Director. This is the senior-most creative position in the company, responsible for defining and executing the entire visual identity and user experience of the brand. The ideal candidate will be responsible for aligning the creative direction with both marketing goals and the technical constraints of the Unity Engine, ensuring all ideas are feasible, performance-optimized for mobile, and delivered on time.

Key Responsibilities

1. Creative & Brand Strategy

  • Define and own the end-to-end creative direction for the "Soundbeats" brand.
  • Develop and present 3 to 6-month creative plans, including trend analysis and strategic priorities.
  • Oversee the creation of all branding elements, including typography, logos, color palettes, and overall brand identity.
  • Ensure a consistent and high-quality visual identity across all media (in-game, marketing, social media).

2. Game Application Design (UI/UX & Art)

  • Plan, define, and direct the complete in-game UI design and UX, including all layouts, color schemes, animations, transitions, and loader screens.
  • Direct the visual style for all in-game assets, including 3D characters, weapons, props, and fonts, ensuring they match the brand's identity.
  • Define the look and style of all environments, including lighting, mood, and atmosphere.
  • Be hands-on with UI and gameplay design as needed, ensuring all assets align with the creative vision while respecting mobile performance limits within the Unity Engine.

3. Marketing & Video Creative

  • Oversee the production of all marketing assets, including video ads, trailers, promotional clips, and storyboards.
  • Develop the strategy for and ensure high-quality, high-converting store listing assets (screenshots, app icons, feature graphics).
  • Make the key strategic decision on whether to synchronize the visual style of the video ads and the mobile game, or to keep them distinct for marketing purposes.

4. Leadership & Operations

  • Create and deliver all design assets for developer implementation, ensuring proper documentation and versioning for a smooth handoff.
  • Maintain strong cross-department collaboration, ensuring creative ideas are aligned with both the game development (technical feasibility) and marketing (growth) departments.
  • Lead the planning, strategy, and execution of all key creative decisions, ensuring outputs are delivered on time to meet weekly deadlines.

Required Qualifications

  • A minimum of 5+ years of professional experience in a creative role (e.g., Art, Design).
  • At least 1+ year of experience in a Director-level, Lead, or senior creative management role.
  • A strong portfolio is mandatory, showcasing a wide range of work including UI/UX design, 3D or VFX, and marketing creative (especially video ads).
  • Hands-on experience with the Unity Engine and a deep understanding of mobile performance constraints and the technical art pipeline.
  • Proven experience in designing and shipping a mobile game or a similar complex application.
  • Expertise in UI/UX design principles and modern design tools.
  • Ability to create and present long-term (3-6 month) creative strategies.

Interview Process

  1. Round 1: Initial Interview & Portfolio Review.
  2. Round 2: A practical screening test (with a 12-day timeline to complete).
  3. Round 3: Final Interview.
From $25, paid onceGet the CV for this job

What happens when you press

One press. We do the rest.

  1. A CV for this posting

    Written against Second Talent's own wording, from every piece of relevant proof in your profile.

  2. 25 readers review it

    Recruiter, hiring manager, skeptic and more read every draft, round after round. You get the best round.

    The review screen in CV Rocket: how each CV was read, round by round.
  3. We apply on Second Talent's form

    Our application engine gets through the hardest forms there are. Where a question needs you, AI suggests the best answer. Don't want us applying from our IP addresses? Use our Chrome extension: we apply straight from your own browser.

    An application in CV Rocket: every answer filled in on the employer's form.
  4. Every reply, sorted

    Second Talent's answer lands in your private mailbox, and we classify it on arrival: interview, question, rejection.

    The CV Rocket inbox: each employer reply classified as an interview, an action or a rejection.
  5. Reply with AI

    AI helps you write the email, checks it and sends it. We show you whether the recruiter read it.

  6. The interview in your calendar

    Full integration with your calendar. The invitation goes straight in.

    An interview invitation in the CV Rocket inbox, added to the candidate's calendar.
Get the CV for this job

From $25 per CV, paid once. No subscription.

Why it works

3×

more interviews than doing it yourself with ChatGPT.

ChatGPT writes a CV and never learns what happened to it. We see every reply. For each CV we know:

  • How it was written, and how the review scored it
  • When we applied, and how long after the posting went up
  • Which posting, which company, which city
  • Who got the interview, and who heard nothing

That is how we know which CVs get called.

Get the CV for this job

From $25 per CV, paid once. No subscription.

The numbers game

More applications. More interviews.

Every application goes out with its own CV, written for that posting and paid once. Send enough of them and the law of large numbers finds you the job.

By hand5–10
With CV Rocket100
applications a day

Nearby

Live postings like this one

Same employer first, then the same role elsewhere.

Before you press

Straight answers

Get the CV for this job

From $25 per CV, paid once. No subscription.

What if my background isn't good enough?

We make the most of the background you have. The CV uses every piece of relevant proof your profile holds, and one of the 25 readers reads your whole profile and flags what the CV left out.

Do you really apply for me?

Yes, on the employer's own form, the hardest ones included. Where a question needs you, you answer it right there and AI suggests the best answer. Don't want us applying from our IP addresses? Use our Chrome extension: we apply straight from your own browser.

Is it a subscription?

No. You pay once per CV, from $25. Every application goes out with its own CV, written for that posting.

One job. One CV.
Paid once.

Pick the posting you want. We write for it, apply for you and catch the reply.

Get the CV for this job

From $25 per CV, paid once. No subscription.