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Open nowFirst seen 3 days ago

Senior/Lead Backend Game Developer - Remote in Europe

Yeah! Global318 open roles

Where
London, United Kingdom, Remote
Work mode
Remote
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Your applicationOpen nowSenior/Lead Backend Game Developer - Remote in EuropeYeah! Global · London, United Kingdom, Remote
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The clock on this job

Early applications get read.

12.1% of postings close within 7 days. Measured by our own scanner across the market.

Share of postings closed within
  1. 2.1%1 day
  2. 4.5%3 days
  3. 12.1%7 days
  4. 19.1%14 days
  5. 35.6%30 days
  6. 52.7%60 days
This job: first seen 3 days ago

The posting

Job Responsibilities:

Design and implement scalable game backend services that can handle high traffic and real-time multiplayer interactions.

Write robust and efficient code to power high-availability services, ensuring smooth gameplay experiences for our users.

Collaborate with game designers and other developers to develop new features for our games, enhancing player engagement and enjoyment.

Candidate Requirements:

Strong knowledge of real-time multiplayer games and their backend architecture.

Proven experience with concurrency and distributed systems, ensuring seamless gameplay experiences for large player bases.

Proficiency in utilizing REST APIs to facilitate communication between game clients and servers.

Solid understanding of SQL, including database design and implementation skills to manage game-related data effectively.

Experience with Docker, Kubernetes, and Linux, enabling the deployment and management of backend services.

Ability to design fail-proof systems that can operate with minimal downtime, delivering a reliable gaming experience to players.

Previous involvement in developing high-available and high-throughput systems, showcasing your ability to handle demanding player loads.

Good knowledge of functional testing and load testing methodologies to ensure the performance and stability of backend services

Desirable:

Experience working with PlayFab, EOS, or other popular backend game services, leveraging third-party tools to enhance game functionality.

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